this post was submitted on 25 Jul 2024
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No Man's Sky

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Aiming in 3rd person is terrible. The reticule is literally blocked by the mech body and the only way to aim with it (at least without guessing and hoping you have things like the small sentinels targetted) is to try to maneuver things to create a gap between the arm and cockpit. And in cockpit view aiming and moving feels super sluggish. These two things have been around for years and no matter how many times I've reported it, it is ignored by HG. I've tried mods to fix it and they dont....quite function well. I found one that did fix it, it was amazing, but it just crashes the game now. Such a bummer. Anyone else bothered by this? Trying to mine with it in 3rd person is just as bad. These two things are the only reason i never pilot the mech. I know the reticule kind of fixes itself eventually during mining and combat but it still sucks. I just want a persistant, correct over the shoulder view at all times with it tbh. My immersion hates it.

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[–] p5yk0t1km1r4ge@lemmy.world 4 points 3 months ago* (last edited 3 months ago) (1 children)

I dont understand it...it genuinely frustrates me. Like yeah, it's very clear you want us to use it in combat but you STILL have it broken?

[–] crawancon@lemm.ee 3 points 3 months ago (1 children)

it's hard for me to complain because of my 2k hours in the game and the amount of enjoyment I get. there are a few things I'd love them to fix but at this point I have to assume they're aware and either that have it on their road map or it's not and we have to deal.

[–] p5yk0t1km1r4ge@lemmy.world 2 points 3 months ago

I've been playing since launch. I think it's OK to be critical of this particular thing because there are now two large parts of the game devoted specifically to the mech.