Here are some smaller ones that I like that haven't been mentioned yet.
Crypt of the Necrodancer is a rythm based dungeon crawler in which you complete levels before the song runs out. Everything you do has to be on beat, like moving, attacking and using items. It's one of my favorite games and it even has working online multiplayer (altough that is only available through a DLC).
BPM: Bullets Per Minute is another rythm based dungeon crawler (can you tell that I love rythm games?) in form of a FPS. You explore rooms to kill enemies, get equipment and eventually kill that level's boss until you meet the final boss of the game. Similarly to Crypt, shooting, reloading and using abilities has to be done on beat (moving itself is not limited though).
Dead Estate is a pretty difficult isometric shooter (similar to Binding of Isaac). Being another dungeon crawler you work yourself through rooms, collecting items, upgrades and swapping weapons as you go, eventually defeating the floor's boss and moving up the floors until you reach the top. While there is no forced time limit, you do want to move fast, especially on higher difficulties.
Here are some smaller ones that I like that haven't been mentioned yet.
Crypt of the Necrodancer is a rythm based dungeon crawler in which you complete levels before the song runs out. Everything you do has to be on beat, like moving, attacking and using items. It's one of my favorite games and it even has working online multiplayer (altough that is only available through a DLC).
BPM: Bullets Per Minute is another rythm based dungeon crawler (can you tell that I love rythm games?) in form of a FPS. You explore rooms to kill enemies, get equipment and eventually kill that level's boss until you meet the final boss of the game. Similarly to Crypt, shooting, reloading and using abilities has to be done on beat (moving itself is not limited though).
Dead Estate is a pretty difficult isometric shooter (similar to Binding of Isaac). Being another dungeon crawler you work yourself through rooms, collecting items, upgrades and swapping weapons as you go, eventually defeating the floor's boss and moving up the floors until you reach the top. While there is no forced time limit, you do want to move fast, especially on higher difficulties.