sosloow

joined 1 year ago
 

I only see the error in the logs of the instance's backend. It looks like this:

ERROR HTTP request{http.method=GET http.scheme="http" http.host=my.host http.target=/api/v3/ws otel.kind="server" request_id=9b6fce13-83ef-40be-bcef-9771bf0af7b5 http.status_code=101 otel.status_code="OK"}: lemmy_server::api_routes_websocket: language_not_allowed: language_not_allowed
   0: lemmy_api_crud::comment::create::perform
           with self=CreateComment { content: "content", post_id: PostId(1), parent_id: None, language_id: Some(LanguageId(37)), form_id: Some("comment-form-5zOoMA7fIkVI2XvABLvr"), auth: Sensitive }
             at crates/api_crud/src/comment/create.rs:42

First of all, I don't understand, where the error originates from - lemmy.ml or my instance? Second, what it all could mean, and what I can do about it?

I tried changing the languages around - in the settings of my server, my user, and under the comment itself. I get the same error every time. Right now, everything is set to "English"

E: same result with "undetermined" in every setting

[–] sosloow@lemmy.ml 4 points 1 year ago

I wish I could comment here from my own instance, but I can't. !memes@lemmy.ml returns only 3 posts for me.

Everything is so weird, I guess I'll be spending some next few days and nights in the support community. thread 'main' panicked everywhere in logs. The communication between nodes is really inconsistent.

[–] sosloow@lemmy.ml 2 points 1 year ago (1 children)

I'm not the most patient gamer, and usually I would skip story/lore related notes in games, and even main story cutscenes. Here I was kinda invested.

I looked through the wiki for a couple of hours, and I got the impression, that even the connections between the main story bits are just fans' speculations. But anyway, I think, it would be a good idea to recollect the facts on your own, read about the references and build your own picture first before checking online - I feel like I kinda spoiled it for myself a bit by rushing to the wiki.

[–] sosloow@lemmy.ml 2 points 1 year ago* (last edited 1 year ago) (3 children)

I just finished signalis today. What do you think about games with abstract/obscure style of narrative? Where you have to speculate a lot, fill the gaps yourself and maybe, ultimately, getting out without any clear picture, about wtf happened there at all lol?

It's one of those types of games. I personally tend to like them. Pathologic, for example, is one of most special gaming experiences for me. But after finishing Signalis, I felt mostly frustrated with how incoplete the story was - I haven't even managed to feel any connection with the protagonist and her goal.

Anyway, yeah, it's a great game, that will definitely live in my head for some days, but it's a shame the story didn't click for me.