There are definitely some games that feel like they should be a video game because of all the fiddly accounting you have to do, e.g. Gloomhaven. But Lisboa is not heavy for that reason, it's because the decisions are really tough because everything has ramifications in other parts of the game, making it hard to weigh up your options.
There are definitely some games that feel like they should be a video game because of all the fiddly accounting you have to do, e.g. Gloomhaven. But Lisboa is not heavy for that reason, it's because the decisions are really tough because everything has ramifications in other parts of the game, making it hard to weigh up your options.