mike

joined 1 year ago
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[–] mike@mtgzone.com 4 points 1 week ago

Wow I didn't know this was even something considered.

[–] mike@mtgzone.com 5 points 3 weeks ago (2 children)

I think this is just all a bad take from Mark. I understand his position and that this blog is mostly a defense for WoTC's decisions, but this just misses every one of the complaints for me. He's basically saying "this is hard, I've been doing this for 30 years, trust us" while not addressing the actual complaints.

To me these are arguments why Maro, Michael Majors, and the entire FIRE team should be let go and new people brought in. Doing this for 30 years and still making these mistakes means that someone else is making the decisions and those decisions are not and won't be in the best interest of the game.

[–] mike@mtgzone.com 4 points 3 weeks ago

All good bans here, I think they're still 3-6 months behind on Legacy tho.

The Vintage bans really surprised me, both of those are much needed imo and I'm glad they did something about them. Vexing Bauble kind of nerfs the entirety of why anyone plays Vintage, and Urza's Saga is just ridiculous with that many cheap powerful artifacts.

 

Magic Untapped takes a look back at Oath of the Gatewatch, the second half of the two-set BFZ block.

[–] mike@mtgzone.com 4 points 1 month ago

Yes, absolutely. I think they're being a little tongue-in-cheek with that but it was Ice Age Block Constructed and Rade came with a brew that was targeted against the current meta.

 

What's the worst deck to ever win a Pro Tour?

While I'm pretty sure it's still this one I think Magic Pro Tour Legend Olle Rade doesn't get nearly enough credit for how innovative his deck really was.

While sure, it's an absolute pile that no one would be caught with in 2024 back in 1996 for how much Olle was doing wrong there's a lot right about this deck.

At the heart of the first win of one of the greatest Magic players to ever play and a first class Hall of Famer this deck spoke at length about how good Olle was at playing his style, metagaming and honestly outplaying everyone back in the early days.

Looks like Block Constructed got broken again and you won't believe the creatures that get it done.

Move over Bloomburrow, there are some old school monsters ready to take you back to the third ever MTG Pro Tour.

[–] mike@mtgzone.com 3 points 1 month ago

Yea I think you're right, I remember reading somewhere that Wizards may change the card abilities up to the last minute too. Perhaps it was more balanced at one point.

[–] mike@mtgzone.com 4 points 1 month ago (3 children)

This was so unbelievably needed, but I think these cards are also proving to be too strong in the other eternal formats too.

I think what we're seeing here is how little playtesting is actually being done anymore. Now, and especially with Arena and the # of games being played, they just do whatever they want and wait and see how it breaks the game. Then let everyone hate their lives for a month or two before fixing the cards back to what they should have been from the outset.

I don't think anyone in the world can convince me Ocelot Pride should ever have been printed at 1 mana. That's a 1/1 or 1/2 for 2W all day every day for me. I just saw Ocelot Pride win in a LEGACY mtgo challenge last night. The deck at least got to the finals, the player streaming lost to it in the top 4.

[–] mike@mtgzone.com 2 points 1 month ago

If they don't ban Grief in the August announcement then I think the organizers may just take matters into their own hands.

[–] mike@mtgzone.com 2 points 1 month ago

Yea you're right about Sunfall, I don't know how I forgot about that lol I hate that one too.

[–] mike@mtgzone.com 3 points 1 month ago (2 children)

This is awesome! @andrew@mtgzone.com is in Pittsburgh, and may be going. You could win this, Andrew!

Top 32 players get one 😛

 

Personally I found Farewell and The Wandering Emperor to be some of the most un-fun cards to play against. Farewell, in my opinion, should never have been printed. Losing Farewell is a huge gift to Standard and I think that kind of card is just miserable for so many decks.

Anyone excited for the new rotation? Any older decks that are now competitive again? Any new brew ideas? I'd love to hear them!

[–] mike@mtgzone.com 4 points 2 months ago (1 children)

This is really cool actually, I love products like this and Bloomburrow is the perfect set for it

 
[–] mike@mtgzone.com 3 points 2 months ago

I think it homogenizes everything it touches, to be honest. The cards are purposefully designed to be more powerful every release, and every time they do one it squeezes out more and more older cards. Even Vintage seems to not be immune from these sets.

[–] mike@mtgzone.com 2 points 2 months ago

Oh good correction there, that I can't speak for 😅

 

I have a sales question. LOTR, I believe, is the best selling set of all time, right? And if I recall, the best selling commander set of all time is Fallout, behind that being Warhammer. Goes to imply the Marvel sets will likely be the next highest selling sets of all time, if not just behind LOTR. My question is, doesn't this show WOTC should mostly just pivot to UB as the new 'standard' with old planes as the less visited product?

While will continue to do Universes Beyond as there is an obvious audience, but the Magic in-universe sets (which we call “MIP sets”) also serve an important function. There are a lot of fans who love Magic’s IP, and having sets that we have don’t have to interface with outside partners has a lot of advantages.

 

cross-posted from: https://lemmy.world/post/17504773

I wish they still made green faeries, or even just one Sultai faerie commander. Maybe I should make a custom one.

Also Susan Van Camp's Magic art is so great, eye patches and side profiles for days.

 

At select retailers, you may see a new kind of booster available. While Collector Boosters are perfect for fans who want all the coolest cards, and Play Boosters are built to bolster collections by being opened to play Magic, Value Boosters are a smaller, lighter booster that contain a handful of new cards any fan can enjoy—a budget-friendly way to experience Bloomburrow. Each Value Booster contains 3 commons, 2 uncommons, 1 wildcard of any rarity, and 1 card that may be a land, a traditional foil, or a Special Guests card.

 

Is there any possibility that wotc could make universes beyond-free format variants to formats that currently allow them, such as commander and such? My friends and I do not wish to take part in games that ruin our immersion in such a way, when it was the mild role play and "you are a planeswalker" theming that got us into the game, and it's becoming increasingly harder to avoid universes beyond cards. As it stands there isn't a way we can really avoid them at our local gaming stores, and we're getting frustrated only being able to play amongst ourselves in a game that we used to be able to play with others. Can you please give us some hope?

We did some market research to see if there was an audience for Universe Beyond-less formats. Only 7% of respondents were interested. That’s too small a group for a format we’d officially create, but many formats (Commander being the most famous) have begun as things created by the players. Something having a groundswell of support will eventually get noticed.___

 
 
 

Good discussion from Seth and Richard about the state of Modern in general. Talk about Nadu and The One Ring, affordability, and the future of the format.

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