inconceivabull

joined 1 year ago
[–] inconceivabull@lemmy.film 3 points 1 year ago (1 children)

These are intentionally bred to look that way.

 
[–] inconceivabull@lemmy.film 5 points 1 year ago

Interesting way to avoid those grass burrs.

[–] inconceivabull@lemmy.film 3 points 1 year ago (1 children)

Jason, is that you?

[–] inconceivabull@lemmy.film 1 points 1 year ago

I use to play multiplayer games in the office with co-workers many many years ago. Then when everybody scattered to the four corners of the earth, I've mainly just been jumping into single player games that I can pick up and drop easily. I then started getting back into multiplayer sessions with my kids, but they soon transitioned through that period where their studies or other hobbies take precedence to our occasional DRG sessions. So I've now been going on Deep Rock runs with strangers. On the one hand, it's a nice quick fix, but as most users seem to use the text chat if at all, it's not as much of a social event as it was when I was playing with my kids and we all had open mics. You can get on the DRG Discord to try to team up with regular players, and I may try that some day to see if there are older players who don't mind shooting the breeze while riding Doretta. But for now, I'll have to make do with jamming that V key.

[–] inconceivabull@lemmy.film 1 points 1 year ago

Correct - there is no ‘one size fits all’ solution for this. Ideally, you would be on a team where your manager is well aware of what works for each individual, and make decisions based on that but also taking into consideration that there will need to be compromises where individual preferences are in conflict. Some folks may certainly work better in isolation. Others thrive from interaction with others. The more reasonable arguments for WFH practices stress flexibility when accounting for team dynamics.

[–] inconceivabull@lemmy.film 2 points 1 year ago

If management actually value face-to-face collaboration, then they'll mandate all team members be in the office on the same set of days. Allowing you to pick your own WFH days speaks to different priorities - either manager oversight of specific individuals, or justification for all the money being spent on rent.

[–] inconceivabull@lemmy.film 7 points 1 year ago (1 children)

The Grand Budapest Hotel (peak Wes Anderson)

[–] inconceivabull@lemmy.film 2 points 1 year ago

Yeah, I see railings at these kinds of spots as a very good thing. They let you get right to the edge for that perfect shot, and no one is the wiser for how little risk it took.

 

Not sure if most folks realize how accessible the spots are where a lot of these famous photos are taken from.

[–] inconceivabull@lemmy.film 4 points 1 year ago

Not lost on me that Robert Wise, who directed ‘Sound of Music,’ also directed ‘ST: The Motion Picture.’

[–] inconceivabull@lemmy.film 2 points 1 year ago (1 children)

Looks like a photo of part of the Nine Dragon Wall in the Forbidden City, Beijing.

[–] inconceivabull@lemmy.film 3 points 1 year ago

Tron Legacy, at least to me, was an example of a film that was let down by poor editing, especially during the fight scenes.

[–] inconceivabull@lemmy.film 6 points 1 year ago

This movie was a lot of fun!

72
Slot canyon [OC] (lemmy.film)
submitted 1 year ago* (last edited 1 year ago) by inconceivabull@lemmy.film to c/pics@lemmy.world
 

Taken in Paige, Arizona.

 
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submitted 1 year ago* (last edited 1 year ago) by inconceivabull@lemmy.film to c/pics@lemmy.world
 

Yes, I used a ‘fishailles’ lens.

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