I've set my computer so that holding caps lock lets me type in Greek
gunnervi
I don't know wtf "real communism" is, all I know is that the communism I advocate for is not that of Lenin, Stalin, or Mao
That would be weird for Outer Wilds. It's not really a game about figuring out a complex sequence of events that let you get the correct solution to the time loop, the way so many time loop stories are. There are a couple locations that can only be accessed early or late, but those locations only contain information; once you've reached them you have no need to go back on subsequent looks.
And since the game is about exploration, it doesn't really feel repetitive (at least it didn't to me), because you're always looking for something new
Ultimately, these sorts of crimes are incredibly common for occupying armies. Culture impacts the way these crimes are handled -- are they punished, ignored, covered up, or tacitly (or even explicitly) encouraged? But the common element is soldiers, and the way that war leads to the dehumanization of the enemy, not that some cultures breed uniquely evil people.
I generally have a few "forever games" that I sink thousands of hours into. Right now that's Stellaris but in might try to get back into Crusader Kings with the new patch and of course when Civ 7 comes out I'll be all over that.
I generally prefer my other games to be fairly short, especially for story heavy games. I've left hundreds of Civ games unfinished, and it doesn't really matter, but I do actually want to finish games with a strong narrative, and really long ones can be hard. I never finished either of the Divinity original sin games, for instance, despite enjoying then quite a lot. Same with Witcher 3, though in that case it has more to do with rapidly becoming fatigued with the open world and also starting grad school about 3/4 if the way through and not having much time to play. I'm general though, I'd say about 20-30 hours is ideal for a game that I can't just replay forever.
Meta Gear Solid -- a game about the metal gear series
Yes -- America (original by Simon and Garfunkel)
Anthony Vincent -- Chop Suey in the style of Ghost (original by System of a Down)
Dr Pez & Marc Papeghin -- The soundtrack of Ocarina of Time, but its a prog rock concept album (not sure it technically counts as a cover)
Brass Against -- The Pot (Original by Tool)
The Jimi Hendrix Experience -- All Along the Watchtower (Original by Bob Dylan)
Also, not sure how widely known this is, but Arethra Franklin's Respect is itself a cover (and certainly one of the best covers of all time, up there with All Along the Watchtower and Johnny Cash's rendition of Hurt)
Putting all the various "gaming" communities on kbin and Lemmy together on one page is a nice QOL feature but I'm not sure it's a good idea to present them to users as all the same thing. Gaming@kbin and gaming@lemmy and gaming@beehaw are different groups with different rules managed by different people and if users don't know that it's going to cause confusion in the long run
They also don't have sex in that play. It's a romance, not erotica
Honestly I think the choice to, in order to be more like Reddit, have subreddit equivalents tied to specific instances is in tension with federation. Trying to give each instance it's own host of micro communities instead of having each instance being a community that engages with other instances on cross-platform threads is going to give us headaches. Eventually someone is going to ask for individual magazines to federated.
That's not too say there aren't problems with that approach; in particular, moderation becomes more complicated. But just that we're trying to fit a square peg in a... squircular hole.
I think the genre you are looking for is "immersive sims". Notable historical examples are Thief, Deus Ex, and System Shock.