Has the chivalry community improved at all? Felt really unwelcoming years ago when I tried oug the iriginal. The only acceptable pvp move was basically a 180, behind the back, overhead slash. Anything else and you get kicked for "spamming buttons".
czech
Meanwhile, In n Out serves a better burger, for less money, paying their workers $19+/hr.
They are waiting for a committee to release their investigation first. That is supposed to happen by 11/17.
They dovthis because as obvious as it is that Santos is a crook its just as "obvious" to republicans that Biden is guilty of who knows what.
Yes, I had issues. I have a 3080 and some recent generation i5, 32gb ram. I'm sure I just need some configuration for my video card or something. It just takes about 5 seconds to boot into windows with nvme sticks. Every game works perfectly every time. I can't be bothered.
A couple months ago I tried Age of Empire 4 and more recently Baulders gate 3 (which works great on my steam deck).
They are only sampling ten paaticular games. If they included all games or even just games that run poorly then it would be far behind. I use Linux on my desktop but will still boot into windows rather than fussing with it.
This does not address my point at all. I agreed that your suggestion would not necessarily negatively impact the total throughput on your route.
My point was that your route does not exist in a vacuum and the utility of the open lane may not be obvious without having the same information available as the traffic engineers who designed the closure.
What you're missing is that the "closing lane" is often designed to be utilized to prevent traffic from backing up into another traffic control device.
While you're "matching speed" with the open lane that's hardly moving- traffic has now backed up into an intersection and caused gridlock on cross streets for miles behind you.
So while "total throughput" on YOUR journey has remained the same you may be causing chaos to the roads around you.
Your best bet is to just assume the traffic engineers who designed the closure know better than you.
Ive been playing THPS on my steam deck, since I bought it, via emulation. Works great!
I did that for a while but eventually I bent the rod, slightly, and the consistency went to shit. Make sure you keep that drill level!
I did the same and have had a great experience. Can you advise on the slicer settings you're using to speed up the prints? I haven't found many specific examples and there are so many variables!
They really built this on hard mode. There is a huge open source community making onewheels of various sizes using VESC software.