Yeah mostly soothe them with music and keep their feeder going, but you're always going to find one or two escapees.
brsrklf
I mean, there were lots of multiplayer games when I grew up, before CoD or Halo, but still.
Doesn't change that I dislike most of these.
"D'abord le journal il a fait un article sur lui sans même lui demander la permission!"
Et en plus, ils ont essayé de le contacter avant.
Wow. On se prend pas pour de la merde dans ce gouvernement.
Has it ever been something else? Nobody using "woke" seriously has ever been able to define it.
Voir : démission de courtoisie. Attal et Borne (en 2022) ont déposé leur démission suite aux législatives pour des raisons de tradition. Si Barnier démissionnait dans la situation actuelle, c'est qu'il veut vraiment se barrer, donc je ne vois pas comment on pourrait l'en empêcher.
SmileBASIC (cool programming language thing that has had versions on DS, 3DS, Wii U and Switch) supports usb keyboard and mouse on Switch.
Switch software can support USB mice, I hope that's what they will be going for (even if they release an old-school SNES-like mouse to go with it).
Also, getting over their fear of running water.
Europe does, at least for Nintendo e-shop. For some reason Nintendo keeps managing both at the same time. When PEGI (Europe's own ratings) is totally okay with a game, but Australia has a brain fart and thinks a retro-style shoot'm up with pixellated little spaceships shooting at each other needs to be mature, the game is suspended form the e-shop for both regions, generally for months.
There's some weird ripple effect going on I think, it goes through an international rating system of which Australia's one of the biggest member. But the fact still is a game that passes the (mostly) reasonable PEGI can still be removed from the shop if a very stupid butterfly flaps its wings on the other side of the world.
There are several projects trying to do their own life sim. One that was supposed to be published by Paradox was cancelled recently, shortly before planned release, and to the surprise of the dev team apparently.
This is not an easy genre to develop for, lots of things can go wrong and it might be hard to find a good balance between boring and unmanageable feature creep.
Even Cities Skyline devs had a headstart, they already had a successful transport sim before they tried to fill the smoking crater left by EA SimCity's explosion.
I don't think "for the time" is that relevant here. My major problem with it is how shallow it is. All 5 phases are so repetitive, with so little variations and so little to do.
The only good things about it were the editors, those were impressive, especially the creature editor. But it's just cosmetic, mechanics are so poor almost nothing emerges from it. It's quite disappointing for designers that have been major actors of the simulation genre forever.
Most sports gamers have very low expectations of what their game should be, often they barely buy any other video game, so it's just a random money sink for them.
They don't mind being fed the same crap with updated roster every year, and worse, lots of them probably don't mind them becoming slot machines. Either because it's their own unhealthy habit or because they are not using the 'feature' and not interested enough in the inner workings of games to see how harmful they are.