Counterpoint : there's GLaDOS in that pic.
brsrklf
I am glad it's not happening to me, but I can't imagine that not being funny.
Big deal, they're obviously not killing everyone.
They need people who are still alive for the Enrichment Center.
Je bosse dans une collectivité territoriale. Depuis l'année dernière, les décideurs ont choisi de nous faire passer à Microsoft 365 pour tout ça.
C'est très cher, ça a bien fait suer l'infra et ça continue à nous poser plein de problèmes d'intégration. Et le pire c'est que vu le prix, on sait même pas combien de temps ça va durer, si ça se trouve dans un an un changement de politique ou de budget nous fait tout arrêter avec tout ce que ça implique pour refaire une transition derrière.
Et, opinion personnelle mais pas vraiment polémique, Teams, c'est vraiment pas très bon.
Donc bon, je sais pas ce qu'ils valent leurs softs maison mais faut pas croire qu'il n'y a pas de problèmes en face.
And, you know, even if everything works out, all plans that have been suggested for now are one-way trips. I know there are a few people who'd be ready for that, I doubt Musk is one of them.
Yah, I haven't tried latest update yet. Problem with NMS is that it's a bit daunting diving into it again and again, I don't like returning to month-old saves and starting from the beginning takes ages. Especially that with all the content updates, you get a dozen simultaneous quests jumping at you at first occasion.
I'm still doing expeditions, and that in itself is already a ridiculous commitment IMO. I wish we could just do them at our own pace, the time limit is baffling. I noticed that last expedition literally 2 days before it ended, I got everything, but it was a freaking race to get there.
It had a few graphical upgrades through the huge content updates it got year after year.
Now there is more biome diversity, more decorative flora, better underground environments, more creature types...
If anything, they tried so much to populate it that sometimes I feel it's lacking some truly desolate environments. "Empty" planets are uncommon, and even those are mostly cluttered with weird stuff and "anomalous" living things.
I've not played Forbidden West, but I've played all of Zero Dawn. I'll just say, as much as I like the game (I do, quite a bit), it's bad at being open-world.
Most narrow paths are only related to quests, and if you try exploring them before you need to go there the game punishes you by making it a chore to go and to leave for no gain. Also, the terrible message "you're out of bound, turn back now or we reset to your last save" is one of the worst failure at world design ever. It pops up constantly if you're just trying to explore.
And yes, I tried playing HUD-free for a bit (I had a great experience doing that on Breath of the Wild). As you said it's almost impossible, the environment, while looking good, is way too messy to spot the small details you're supposed to... Unless you turn on the magic compass and GPS.
In other games, paths and important items are highlighted with lighting and clear and functional visual cues. Beside the infamous yellow paint, HZD does almost none of that efficiently.
Also there are ultra-popular movies about you.
However they keep messing up how you look on purpose, because since they've learned more about you, they think all the made-up bullshit was cooler than the real you.
Bright colour on dark background makes sense IMO.
This, however :
https://www.digitalretropark.net/wp-content/uploads/2020/10/cpc-01-1320x990.jpg
Capacitive buttons on anything are annoying, they're unreliable as fuck. They might trigger with the slightest accidental touch, but then they'll act like your finger doesn't exist for a dozen pushes.