bauhaus

joined 1 year ago
MODERATOR OF
[–] bauhaus@lemmy.ml 7 points 1 year ago (2 children)

now who’s seeing things that aren’t there? lmao.

[–] bauhaus@lemmy.ml 6 points 1 year ago* (last edited 1 year ago) (5 children)

you sure seem upset about what people here think about this racist flag you seem so eager to defend. why don’t you practice what you preach?

[–] bauhaus@lemmy.ml 1 points 1 year ago

Chain of Commend is a weird one for me as I feel rather conflicted about it. On one hand, you want to hate Capt. Jelico for being an inflexible hardass and side with Riker out of loyalty, and this gets worse when we see Jelico make tactical errors and generally act like an insecure jerk with the Cardassians and Riker calls him out for being so cavalier and careless with regards to the lives of Picard, Crusher, and Worf, but, in retrospect, Riker is subordinate and intentionally bad at his job out of stubbornness and Jelico is right to discipline him, regardless of being a bad captain, which he kind of is, despite his successful negotiations with the Cardassians, which, itself, seems more like a combination of luck, the good work of the Enterprise crew, and good timing combined with catching the Cardassians with their pants down than any single thing Jelico did. His so-called “specialty” at handling the Cardassians amounted to mostly yelling at them and making them wait in the observation lounge while he unsuccessfully tried to convince Counselor Troi what a badass he was in his ready room.

[–] bauhaus@lemmy.ml 2 points 1 year ago

yeah, parts of that episode didn’t age so well

[–] bauhaus@lemmy.ml 5 points 1 year ago

being you must be very confusing and scary

[–] bauhaus@lemmy.ml 2 points 1 year ago* (last edited 1 year ago)

I think Star Trek games could be much better if they followed SW’s example and tried to focus on single character narratives rather than ones which focus on the flying a ship or managing the entire crew at once, which makes it difficult for the player to really immerse themselves into the game’s story an plot while investing themselves into the game in a personal way.

Trek Ames could even switch between characters throughout the game and play different roles during different levels, but, often, Trek games focus a lot less on the characters and don’t feel like the immersive experience that SW games do. I don’t just want to go on a Trek adventure, I want to be the main character in the adventure, interacting with other characters in real time, running around, etc.

[–] bauhaus@lemmy.ml 4 points 1 year ago

lol, yeah… like how there was only one Matrix film… just one, perfect Matrix film with no dumb sequels… lol

The Matrix

[–] bauhaus@lemmy.ml 3 points 1 year ago* (last edited 1 year ago)

sorry to jump in here, but...

I don’t think getting rights to the novels is a problem— adapting them in-universe is what would be difficult, although that’s not been a problem when they’ve dipped their toes into the lore before. The REAL problem will be, as you’ve mentioned before 1) mustering the courage to venture away from the “core story”, and 2) convincing he audience to go along. it would be the equivalent of Trek producing ENT, and we all know how well that went— although, done better, that could have been pretty awesome and quite nearly was. (Yes, I’m still bitter about that show!)

[–] bauhaus@lemmy.ml 1 points 1 year ago

I’ll allow it

[–] bauhaus@lemmy.ml 2 points 1 year ago* (last edited 1 year ago)

oh, not from the vaccine— from ACP! Thanks, Obama!

[–] bauhaus@lemmy.ml 6 points 1 year ago* (last edited 1 year ago) (2 children)

at least I still get free 5G! Thanks Obama!

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