Mentioning smoking breaks is a big part, I think. At a place I used to work if you smoked you basically got free extra breaks to take care of it that other associates did not, and depending how tough your job is it could be an incentive.
all-knight-party
You didn't, I'm just saying that since there are many great switch games that run just fine it's not quite a hard pro and con situation where the switch experience is always so poor that it'd make the Deck a sheer upgrade worth the money.
Just depends on how much you value that performance, I'm able to get used to 30 FPS pretty decently, so the Switch is much better for me at the price point and ease of use, but I know there's definitely a contingent of players who really value performance and your comment comes into play for them.
Not every switch game runs poorly.
I call foul play, there was no "taking on" just "swimming near"
When I start making notepad lists of long term goals or shopping lists and such, usually in open world games with lots of tasks where you'd forget on your own what you might be working toward
I think when a new post is posted and it hits the front page it bumps all the other posts back by that many, which will make them get bumped from the end of one page into the beginning of the next
I can scroll for hours on all or something, but when it comes to subbed magazines/communities I'm actually interested in, and then content within those I'm truly interested in engaging in, it gets trimmed down significantly
It's not always the best option, like if you wanna save your gold for the ship upgrades it'll eat a big chunk out of that, but you could totally keep your gear perks that way if you really like them, you can upgrade at 61, don't have to wait for 62
My best guess is that it's a debris effect from your ship taking damage, and it's supposed to fly away and expire, but somehow got stuck instead of disappearing, so now it's an "effect" on your character that doesn't know its supposed to have timed out already.
Other Bethesda games, especially Skyrim, had bugs like this of status effects that would get stuck on your character longer than they were supposed to and you'd only realize hours later when your character has some weird blue fog following them
Once you get the perks you want you totally can hold onto it. Every ten levels all of your perk and major attack stat bonuses on gear get more powerful, (but there's no stat bonus to upgrading before the 10 level threshold at all) even when you upgrade the same old gear you had, but it happens at the "first" level of each ten, so not at level 20, instead it's 21, 31, 41, etc.
Basically I've had the "same" gear for like 30 or 40 levels, now, just every time I hit the new stat range I go and upgrade all of it. It costs a shitload of gold, but aside from ship upgrades I don't have another major gold sink, so it's worth it to me, my perk loadout is extremely optimized for assassin damage, which is important for me since I'm basically playing it as an open world stealth game where I only fight if I get caught, I can one shot anyone I want, no exaggeration (using critical assassination when necessary).
The final ship upgrades are very expensive, yeah, just seems like they give you something to grind for if you get that far
The ones that aren't timed (don't have the hourglass icons) are worth picking up because they're all just like "kill 20 Athenians", "sink 5 ships", basically shit you're already doing, so you just swing by, pick them up, and keep playing like you already were and randomly one will pop and you'll get fat XP for doing what you were doing already anyway, but that's only if you want the extra XP, it's totally unnecessary
Goddamn, yeah. I dont play a lot of competitive multiplayer, but I actually was decent at tribes ascend. I remember in whichever game mode where you have to hold the flag for as long as possible I was pretty decent. I wasn't great at shooting people, but once I got that flag I could skate so fast it was tough for people to catch me.
Simply nothing like it nowadays.