Oka

joined 5 months ago
[–] Oka@sopuli.xyz 4 points 5 days ago (4 children)
[–] Oka@sopuli.xyz 5 points 5 days ago (1 children)

Psy...duck?

[–] Oka@sopuli.xyz 1 points 1 week ago

296/●/Uguraujujuh of Lexgonia Blou¤

 
[–] Oka@sopuli.xyz 1 points 2 weeks ago

I believe there is some truth to that. I'm a single and poor male, so kids aren't something viable for me.

[–] Oka@sopuli.xyz 5 points 2 weeks ago

I dreamt I played a new Borderlands game last night.

  • Larger open world
  • Emphasis on scavenging
  • Returned to the more mature original game
  • Even though I was a low level, I kept finding legendary guns
  • I found myself in a loop of: go somewhere, kill people, turn in quest
  • You could craft guns and vehicles from scrap
[–] Oka@sopuli.xyz 2 points 3 weeks ago (1 children)

They will take way too long to be paid. I'll be in my late 40s before some of them are done. They are also taking half my paycheck each month.

 
  • Going to work
  • Paying off loans
  • Finishing a project
  • Mastering a hobby

It's all just...never-ending. I can't do it all...or really any of it. The rest of my life looks like a never-ending stagnant grind right now. I've really tried to finish anything, but when the timeline is years?! How do I even do this when I've only got like...50 years left? And MOST of that time is grinding a job?

"Start now" I hear you all say. I've done that. Everything is indefinitely unfinished. I don't have the time to commit to it, for another hobby or interest is more engaging.

[–] Oka@sopuli.xyz 10 points 3 weeks ago (1 children)

Why bother dissecting a work of fiction?

[–] Oka@sopuli.xyz 6 points 3 weeks ago

Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch

[–] Oka@sopuli.xyz 1 points 3 weeks ago

Yeah, it's a real gamble. Most indie games fail.

[–] Oka@sopuli.xyz 11 points 3 weeks ago (4 children)

I started college before covid, becoming a game programmer.

  • Boom. NFTs and Blockchains
  • Then Covid hit, eliminating many jobs and studios
  • Finally, AI/LLMs hit, and the companies that survived want to do that now

I'm happy I got the degree and experience, I'm sad because now those jobs are gone, changed, or became near impossible to get into.

[–] Oka@sopuli.xyz 20 points 3 weeks ago

Prone is when you hold crouch

[–] Oka@sopuli.xyz 5 points 3 weeks ago

That writer needs more practice

 

Hello AGM!

My players have not encountered each other, but are engaged in their own individual plots. At some point, I'd like them to be a part of the same colony, without forcing it (IE get them to becoming a "party" and working together).

I think I've hit a point where each group needs something from the other:

  • Group 1 has safety and weapons, but no food
  • Group 2 has safety and food, but no weapons
  • Group 3 has food and weapons, but no safety

This setup was entirely on accident, but I think it will lead to them all running into each other for different reasons.

At this point, should I just airdrop hints that the other group(s) have what they need? Or how can I get to the end goal of unification?

The Zombie TTRPG is a homebrew that I made, rules are here:

https://docs.google.com/document/d/1RA-EjXm6qTo3BljSlnrYvqKnGVrDAJuI6epC7aassP4/edit?usp=sharing

If you need any additional info, ask away.

 

Is it kinda just common for games to crash to "desktop" on Deck? Had mine about 2 weeks, no matter if it's big, small, or dolphin emulated, games will randomly crash on me, and the Deck restarts itself.

If there's any known general settings that can stop the crashing, that'd be great.

 

Details:

  • Bi-weekly Wednesdays 6 PM PST
  • Ongoing game
  • Zombies homebrew
  • Discord for VC
  • Roll20 for Tabetop
  • 50/50 RP and Combat

As of this post:

  • 2 other players + 1 GMPC
  • Looking for 1-2 more players
  • This invitation is open indefinitely

Hello! I wrote Day Zero, a zombies TTRPG, which is in its first full campaign! Its aim is to be fun and simple while allowing skill and strategy. The campaign starts the day before a zombie apocalypse, and continues indefinitely (or until the GM determines an ending).

The Gameplay is based on zombie media like Walking Dead, Left 4 Dead, etc. The zombies are Romero's zombies. The characters know what zombies are (they watch movies) and are allowed to know how to kill them.

You will be joining after the apocalypse has started, but as of this post, we are just getting to the second day of the outbreak.

For your first session, I'll ask you to describe a typical day for your character, before the outbreak, to create a visual of their everyday life. Then you will be introduced into the world post-apocalypse, having endured similar challenges and struggles as the remaining survivors. Somehow, you survived this long.

The rules are here: https://docs.google.com/document/d/1RA-EjXm6qTo3BljSlnrYvqKnGVrDAJuI6epC7aassP4/edit?usp=sharing

If you are interested after having read the rules, send me a private message on Discord at "aerotactics" with the topic "Interested in Day Zero" or something similar.

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