The conversation around the two really wears me out. IMO, there's no need to be so restrictive. We can call them traditional roguelikes, platform roguelikes, whatever, and I think that's fine. If anything, I think we should have better terminology to differentiate games where the runs are isolated and those where there is meta progression. I don't think roguelite a good name for the latter.
GreenAlex
It's a fair point. I completely forgot fast travel was a thing when I played Spider-man because I enjoyed swinging around. I think teleportation is often used as a crutch to get around the fact that travel does tend to be boring (hello Bethesda).
It's rare for crap like this to hit a game I'm currently playing, but here we are. It is astounding to me that this company managed to absolutely bomb its reputation so quickly after building it back up over the last 10 or so years. I'm not even sure what any of this is supposed to accomplish, as people are reporting that mods still work if you have an OS that can even start the game.
I wonder how it'll stack up next to Grim Dawn and if it'll get spruced up for Steam Deck.
Steam's verification badges are a good starting point for a game's playability. For more information, or to confirm if a game can actually be played when Steam says otherwise, give ProtonDB a look.
Valve has done well at making the Steam Deck a 'play things out of the box' experience but there may be occasions where you'll need to do a bit of tinkering. If that happens there's thankfully a lot of good community resources out there to help you work through it.
Unless you don't care about audio delay, you'll ideally use a pair that has a low latency mode. I personally can't use any otherwise, and even then the delay is too much for a game such as Hifi Rush.
I just started undervolting the other day. Currently -30 across the board on my OLED with no negative results so far (even though I'm playing Baldur's Gate right now). I haven't yet tried to get more aggressive with it.
I think the general consensus is that it's possible to get up to a roughly 3-4% improvement in performance depending on how low you can get it. I think the battery benefit is in that same percentage ballpark, too, but I'm less sure on that one.
I like the Jsaux Modcase for the extra grippiness, the protection is more of a bonus. You're probably going to see damage to sticks and screen from a drop before the areas that one of these cases would cover.
Generally agree here. Makes me feel not so crazy having seen almost everyone gush about it but I'm also not sure how to fully articulate my issues with it. To me, I think the biggest thing is that it feels like the game knows the diving mechanics don't have that much going for them and so is constantly throwing distractions at me. Stardew Valley works because your quest goals are things you probably wanna do anyways to develop your farm. Meanwhile, I feel like stopping to fish in Diver Dave actively detracts from my ability to complete the constant stream of quests.
I recommend giving Plate Up a look!
Trying to keep it tame this time as Monster Hunter Rise has me plenty busy. Got Forza Horizon 4 and may come back for an Aeon's End expansion later.
Nothing against you specifically! It would be more accurate to say that the people who will die on the hill of roguelike being something very specific wear me out. I certainly didn't intent to make a dig at you, so sorry about that!