Enfors

joined 1 year ago
[–] Enfors@lemm.ee -3 points 5 days ago

I'm commenting on the headline, not the article. I'm allowed to do that.

[–] Enfors@lemm.ee -4 points 5 days ago (2 children)

It’s not alarmist: A second Trump term really is an extinction-level threat to democracy

No, it is not an extinction-level threat to democracy. We have plenty of democracy in the rest of the western world, thank you very much. A second Trump term would be a huge threat to US democracy though. But that's not what this headline implies. Extinct means gone forever, from everywhere. That's simply not the case. I'm tired of Americans forgetting that there's a world outside their borders.

[–] Enfors@lemm.ee 1 points 6 days ago

Good points, thank you!

[–] Enfors@lemm.ee 2 points 1 week ago

Thank you, I'll check out that PDF!

[–] Enfors@lemm.ee 3 points 1 week ago (1 children)

This is excellent advice, thank you very much. Luckily, I have Call of Cthulhu behind me in my bookshelf which I haven't even read (6e though, but I'm sure it too contains good advice).

[–] Enfors@lemm.ee 1 points 1 week ago

What's so strange about that? It's not like the government - any government - is just one person. Of course some people in government can mess with other people in government. Even people in the same office mess with each other. Intra-office politics, and so on.

[–] Enfors@lemm.ee 12 points 1 week ago

"We"? Who are "we"? Star fleet?

People have to remember that this is the Internet, this thing is global.

 

I want to run a multi-session supernatural mystery adventure in my game. Evil forces are trying to learn the forbidden arts of witchcraft, in order to get the attention of a long-lost god who is considered by many to be "the devil." The PCs will have to learn and delve into witchcraft themselves in order to stop this from happening. A mysterious mentor will teach them how to use a Tarot deck (Raider-Waite-Smith, if anyone cares) to learn the lessons required to be able to use witchcraft. Seven cards of the Major Arcana (this is Tarot terminology) will provide the vital clues on how to do this.

I think I've got the mechanics of this down. I know about Justin Alexander's Three Clue Rule, and so on. What I'm struggling with is how to elicit the athmosphere I want. If you've seen the movie The Ninth Gate, read the DaVinci Code, or seen the Netflix show Archive 81, I think you know what I'm talking about; that sense of "What the f--- is going on here? I just have to know how this all connects together and get to the bottom of this!" The TV show Lost is probably another good example, but I haven't seen it myself.

Things that I think will help:

  • Thematic music. Every time the topic of the Tarot deck comes up, some mysterious-sounding specific song should be played. This trick is used in Wagner's The Ring opera, as well as in the Lord of the Rings movies (for example, the ring has its own theme which is played when the ring is mentioned).
  • Frequently giving the PCs new little bits of information which seem to lead them to the conclusions they're hopefully craving.
  • I think personal stakes will probably help to keep the players engaged, which in turn will perhaps contribute to the "I just have to know more" feeling I want to elicit.

One trick I can't really use is what the DaVinci code did - it used a story that in some ways sounded so plausible that the reader could think "Wait, could what's proposed in this book actually be true?" That worked in that story, because it took place in the real world and was about Christianity which many in the western world take very seriously. I can't really do the same with my homebrew world which has very little in common with the real world.

So - does anyone have any ideas or suggestions on how to accomplish this? Again, it's the atmosphere of mystery that I'm primarily concerned with here, although mechanical discussion would be welcomed too.

[–] Enfors@lemm.ee 15 points 2 weeks ago (3 children)

So if we can't completely 100% deal with a problem, we shouldn't even try? I mean, you're correct, but we can't solve all problems at once. If we deal with at least one, then we've made progress. Then we can try to deal with the next one.

[–] Enfors@lemm.ee 5 points 2 weeks ago

The US is fucked.

Yes, I agree, and it makes me very sad. The US has been very good for me personally, I get movies, music, technology, relative stability in the world, and so on from the US. I just feel sad for the poor saps who have to live there.

But now, we can't count on the US being the top political power in the world anymore. So now the EU really has to step up, because we don't want China or Russia to become the new #1.

[–] Enfors@lemm.ee 2 points 3 weeks ago (1 children)

Because we as consumers have the power to change the world, if only we can be bothered to wield it. Most can't, and that's a huge problem.

[–] Enfors@lemm.ee 1 points 1 month ago

Of course! Why, then, implying that I'm claiming to be "without sin" for saying I'm not "a giant piece of shit," if there's lots of degrees in between?

[–] Enfors@lemm.ee 2 points 1 month ago (2 children)

So the two options are being "without sin" and "being a giant piece of shit"? There is no in between?

6
Hexplore 24 to replace Dungeon23? (monstersmazes.blogspot.com)
submitted 11 months ago by Enfors@lemm.ee to c/osr@lemm.ee
 

The Monsters & Mazes blog has suggested #Hexplore24 to replace #Dungeon23. The idea is to solo play through a newly generated hex each day for a year.

 

Hello there! I've been OSR-curious for a few years now. I like sandbox games where the dice decide reactions, weather, random encounters, etc because that keeps things interesting even for the GM. Incidentally, it also works great for solo play which I like.

However, while the older versions of D&D and retro clones commonly associated with OSR are good games, they're not my preferred type of game. I want the "powers" that newer games gives me as a player, with more mechanics per class. Therefore, I prefer games like Pathfinder over Old School Essentials.

So, while I think I have a decent grasp of what OSR is, I'm not quite sure what NSR is; my impression is that NSR means "playing in the OSR style, but with modern mechanics". Is that correct, or maybe I'm completely off the track?

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