DrWyrm

joined 1 year ago
[–] DrWyrm@ttrpg.network 15 points 11 months ago (2 children)
[–] DrWyrm@ttrpg.network 7 points 11 months ago* (last edited 11 months ago)

80085 = XXX

X = 43.103948978092

[–] DrWyrm@ttrpg.network 28 points 11 months ago (4 children)

You could always just use the rules for diagonals on page 252 of the DMG

 

An adder

[–] DrWyrm@ttrpg.network 36 points 1 year ago (1 children)

Jesus saves! Everyone else takes full damage

[–] DrWyrm@ttrpg.network 4 points 1 year ago

Thanks friend, doing it now!

[–] DrWyrm@ttrpg.network 2 points 1 year ago

I think that's plausible, but the boardgame and the video game are very different. If the video game is descended from the board game the change of medium made some big changes. The board game has a big emphasis on trading that the video game cannot reproduce. And the board game doesn't have individual city management.

I haven't been on there in a long time but the link below has a way to play it online. http://civ.rol-play.com

[–] DrWyrm@ttrpg.network 7 points 1 year ago

And if you take 3 levels of armorer you can have your armor change to fit your new form to have a good AC and shoot lightning as you slither around as a robosnake

[–] DrWyrm@ttrpg.network 6 points 1 year ago

Just take reborn as your race and live your dreams

[–] DrWyrm@ttrpg.network 2 points 1 year ago (1 children)

I have tried doing XP triggers before and I found it a little difficult to keep it fair between characters. If I were to do it again I would award the whole party XP when an individual fulfills a trigger.