Cyreld

joined 1 year ago
[–] Cyreld@sh.itjust.works 3 points 1 year ago* (last edited 1 year ago) (1 children)

Figured I'd put some of my own info into a comment for discussion:

For my current project I've written my backend/game engine in a clean c# project (just updated to .net7 after nuking unity), so that's influencing my move pretty strongly. I'm planning on mainly focusing on 2d so while the ability to make some 3d modes would be really nice, it's not a deal breaker for me currently.

I was kind of trying to force code first anyways, so I'm actually thinking of looking into monogame first (I have a bit of xna under my belt).

Other than that godot seems to be the popular choice, but I'm a little sketched out by their c# support with the 4.x incompatibilities and such. I also don't love having to learn a whole interface/scripting language, but it is what it is.

Stride caught my eye too, but I'm a little wary of its lack of popularity.

Update: After reading a ton of docs and forums on monogame, I've found a number of features I want to implement would take a lot of workarounds and require doing things that aren't recommended. Along with some other hangups, I've decided I'm probably going to dive a bit deeper into godot first.

 

With the current Unity stink, I finally am making the move to get out (have wanted to for years anyways).

I was just interested to hear some experiences, thoughts and opinions on everyone's game engine/framework/etc of choice.

[–] Cyreld@sh.itjust.works 7 points 1 year ago (1 children)

I think it's Moana

[–] Cyreld@sh.itjust.works 2 points 1 year ago

I had assumed these guides were in video form. If they're written guides I might actually be more interested since I prefer that too

 

sauce: fruit's basket 2019

[–] Cyreld@sh.itjust.works 3 points 1 year ago (1 children)

Has anyone used Stride3d enough to recommend it?

[–] Cyreld@sh.itjust.works 5 points 1 year ago

I think that might possibly be the joke.

[–] Cyreld@sh.itjust.works 1 points 1 year ago

I changed my control scheme in rocket league like 1k hours in. Really needed the ability to boost while jumping among other things. It was a totally brutal transition, but I'm glad I did it.

[–] Cyreld@sh.itjust.works 1 points 1 year ago* (last edited 1 year ago) (1 children)

Could maybe try kekkai sensen, has a second season called beyond iirc