CodexArcanum

joined 1 year ago
[–] CodexArcanum@lemmy.world 12 points 3 days ago (1 children)

I like how I know this story didn't happen anywhere close to me since: no one calls them "cycle paths", we hardly have any "bike lanes" anyway, and we definitely don't have any trains to ride while discussing biking.

Now, if this had been a story about guns, trucks, and psychopaths, it would have been very relatable.

[–] CodexArcanum@lemmy.world 4 points 3 days ago

The book is very good! I happened to catch wind of it right after it came out. Its a great mix of Visitor's personal experiences in TV, and her research and interviews with many women who've worked in Trek over the years. She writes well and the stories are both personal and educational about the history of the show and the medium.

[–] CodexArcanum@lemmy.world 3 points 6 days ago* (last edited 6 days ago)

46 LPs, holy hell, now that's a collection!!

Mmmmmm.... gonna just put this on the Christmas list for now...

LP24 / LP25 / LP26
Castlevania: Symphony of the Night (PS, SS)

LP27
Castlevania: Bloodlines (GEN)*

Wow, just put those 4 on repeat all night DJ! A shame there's nothing from the Mercury-Steam games though, Lords of Shadow had some pretty good tracks.

[–] CodexArcanum@lemmy.world 57 points 6 days ago (12 children)

He likens Arkane's approach to studios like Larian and FromSoftware: "Those are people that have been doing, over and over, the thing they know exactly how to do, until it hits super hard. So to me, that's what Arkane had to do."

Damn, what a concept: doing the same kind of game multiple times, iterating on the design to perfect it. Obviously Bethesda gets releasing the same game over and over again, but this idea of "improving" the design is so alien to them. Wouldn't adding thousands of microtransactions be an improvement?

[–] CodexArcanum@lemmy.world 1 points 1 week ago

You know what they call a Pig Mac in France?

[–] CodexArcanum@lemmy.world 5 points 1 week ago (2 children)

I visited Ecuador several years ago and got to chew on coca leaves, but they also had coca leaf candies! Both were excellent for helping with altitude sickness, and I really enjoyed the flavor. Had a gentle mood lifting effect too, like a nice cup of tea, but in the form of chewed cud, haha.

[–] CodexArcanum@lemmy.world 11 points 1 week ago (1 children)

I'm making fun of the common practice, exemplified by Bethesda, of leaving bugs in their games for the modders to fix. The joke, in this case is that Rocket Werkz is leaving an "unfinished feature" in that is a Hard Problem in physics. There isn't a general, easy solution to the N-body problem.

[–] CodexArcanum@lemmy.world 13 points 1 week ago* (last edited 1 week ago)

I also got randomly sent this image from a matrix on the technics.de server. Aside from all the antisemitism and nazi stuff, I admit I was a little charmed by it. Reminded me of timecube and the good old days of how the Internet used to be a place for nerds, outcasts, and complete fucking psychopaths.

Edit: Link to proof ཚྒྷཚྒྷ

[–] CodexArcanum@lemmy.world 19 points 1 week ago (3 children)

One reachier goal is to add an n-body physics system. [...] RocketWerkz say there's a "small chance" of RocketWerkz developing such a simulation internally - they're currently trying to hire somebody with a PhD to apply the requisite high-density brain-magic - but it's likely this will be left for modders to figure out.

The next Bethesda game is just going to have a bug dependent on solving the Reimann conjecture, smh, always waiting on the modders to solve the company's intractable math mysteries.

[–] CodexArcanum@lemmy.world 33 points 1 week ago (1 children)

I've expressed a similar sentiment as "it's easy to be enlightened up on a mountain." As in, big whoop to all the wise hermits who fled society to find peace: that's not being above the problems of the world (except literally), it's hiding from them and pretending that ignorance can be bliss again. The real work is maintaining peace and wisdom in the face of monstrous injustice.

48
submitted 2 weeks ago* (last edited 2 weeks ago) by CodexArcanum@lemmy.world to c/satisfactory@lemmy.world
 

I wanted to take a moment to thank @jet@hackertalks.com for the multiplayer server they set up! Tomorrow is the last day for it, and I thought I'd share some screenshots!

@badcodecat@lemux.minnix.dev and myself managed to meet up online a few times and had a blast building up the factory! We got half-way into Tier 4, unlocked a lot of goodies in the MAM and the ticket booth! A few more days and we'd get to phase 3!

Sorry I never ran into you Jet, but if you decided to keep the server up for a little longer, I wouldn't complain. I'd pitch in some monetary support as well.

Anyway, here's some of the fun we had!

BadCodeCat glides over the moon.

The parking lot at night (yes, we unlocked the cybertruck, even parked it correctly!)

Close up of the skate park (for doing sick flips in the cart!) Back-to-the-Future-style hoverboards when, Coffee Stain?!

I rode the freighter up to get a high overhead view of things!

A final shot of the factory at night.

This was my first Satisfactory multiplayer experience (and kind of my first factory game MP at all!) and it was a great time! Thanks again for setting it up Jet, hope to catch you online some other time! And thanks to BadCodeCat for being an awesome Pioneer to work with (and taking many of these lovely picture!)

6
submitted 3 weeks ago* (last edited 3 weeks ago) by CodexArcanum@lemmy.world to c/funny@lemmy.world
 

Someone posted an Evangelion joke elsewhere that reminded me of the incredible Propane Genesis Evengelion.

I was rewatching that when I ran across this brilliant parody in the same vein. There's a sequel for the closing theme as well.

 

I was scouting a high place to set up a radar when I noticed this great view! Couldn't quite get everything in (there's another factory off to the left, and my main/initial layout is directly under me, as evidenced by the space elevator) but I liked how my little empire looks, pockets of industry in a wild world.

I like also the evolution of my factory building as I unlocked parts and started to care more. From naked buildings on platforms at the far right (and below) to a roofless but walled factory in the distance, and then my most recent building in the mid-right distance. The only one so far with walls, floors, AND a frickin' ROOF! It's even got lights and windows! Yeah, we get a little fancy sometimes, haha.

How's your factory/empire looking?

 

From their 2003 debut album, Fire, which it pretty much is all the way through. I remember this song exists about once a year and binge it for a day.

 
 

cross-posted from: https://lemmy.world/post/20367057

Ah, I knew it..

191
Peace at last (lemmy.world)
submitted 1 month ago* (last edited 1 month ago) by CodexArcanum@lemmy.world to c/lemmyshitpost@lemmy.world
 

Finally, nothing but US politics and jean memes all the time!

 
 
 

cross-posted from: https://lemmy.world/post/18722992

Foster the People has a new album out, pretty good! Torches, their debut, is one of my favs, and I've enjoyed some of their later work too. This one definitely sounds like FtP, though I think there's a little more brass and other jazzy sounds being pulled in. I haven't listened enough to have any album picks yet.

Have you listened yet? What tracks did you like best? What's your favorite FtP song?

 

Foster the People has a new album out, pretty good! Torches, their debut, is one of my favs, and I've enjoyed some of their later work too. This one definitely sounds like FtP, though I think there's a little more brass and other jazzy sounds being pulled in. I haven't listened enough to have any album picks yet.

Have you listened yet? What tracks did you like best? What's your favorite FtP song?

 

cross-posted from: https://lemmy.world/post/18580092

I had wondered about how some things were done with the new episodes. I'm glad they released some documention and kept the standardization so that the rest of the broader Doom community can build off the new release.

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