CoderKat

joined 1 year ago
[–] CoderKat@lemm.ee 2 points 1 year ago

But if the gamer girl can't perfectly pass a True Gamer's exam of 125 extremely specific questions, then they are a fake gamer and the PC will burst into flames. /s

[–] CoderKat@lemm.ee 4 points 1 year ago

Yeah, I bet it'll be selectively enforced. The high performers (or people whose managers like them, anyway) can do whatever, but low performers or those whose managers dislike them get fired. Incidentally, that will surely have lots of bias, as selective enforcement always does.

[–] CoderKat@lemm.ee 24 points 1 year ago* (last edited 1 year ago)

The well made, expert reaction videos are fun. Like Legal Eagle reacting to videos to judge their legal accuracy. He also made a meta reaction video where he explained why some reaction channels were breaking the law and how to do it properly. Insider has a series of videos where they get an expert on a subject to react to movie clips (like a former bank robber reacting to heist movies or a marine biologist reacting to shark movies).

But I don't get the low quality stuff, where someone isn't an expert, doesn't provide meaningful commentary, etc. Some "reaction" videos are basically just stealing content and the only thing that seems interesting about them is the original content. The "reactor" adds nothing and just stole views from the original.

[–] CoderKat@lemm.ee 4 points 1 year ago

But at the same time, it sucks. I still use Reddit for episode discussions of shows I watch (which don't exist here on Lemmy, especially for older shows). I don't want those to go away without some replacement. Even if Lemmy did suddenly start getting lots of active episode discussions, it's not really possible to backfill them for older shows and the site is still too small and hard to index, it seems.

Incidentally, google is the only way I access those, since I no longer browse Reddit normally.

[–] CoderKat@lemm.ee 1 points 1 year ago

I completely agree. I think the point of the commenter you're replying to is that this is the kind of game that will fix these eventually. It's still disappointing for a launch, but eventually it will probably become better than CS1.

[–] CoderKat@lemm.ee 10 points 1 year ago (1 children)

Woah, slut shaming is uncool. If trucks like having sex, that's not a negative thing. Would you have said that if it was a Porsche?

[–] CoderKat@lemm.ee 2 points 1 year ago (3 children)

2001 was a movie that made me go "wait, what? People like this?"

I heard it come up so often and was excited to watch it. Absolutely hated. One of the worst movies I've ever watched. I had to look it up a lot after I watched it because I was sure I had to be missing something big. But no, I wasn't. Really not my kind of movie, I guess.

[–] CoderKat@lemm.ee 5 points 1 year ago* (last edited 1 year ago)

The "somehow" is because IRC is extremely bare bones. It doesn't stand up to modern expectations of what chat software does. Plus accounts aren't all a bad thing. Anti-spam is vital for the internet today, as is rigid ways of preventing impersonation. IRC is a relic of a simpler era.

[–] CoderKat@lemm.ee 1 points 1 year ago

Yeah, a Dyson sphere is arguably pretty optimal (or one of the even more outlandish interstellar level theoretical solutions). Why deal with fuel when stars are already there? There's even a classification system for how advanced a species is, which measures efficiency of energy consumption. In that, harnessing the power of a single star is a type 2 civilization (humans are generally considered on the scale of type 0.7).

But yeah, knowing that maybe it's theoretically possible does nothing to help us actually make such a thing. Even if we were to also be told exactly what materials it would take and an exact blueprint of what to do, the scale of construction is pretty much beyond current human levels.

[–] CoderKat@lemm.ee 2 points 1 year ago

That's what I was thinking too. I think at this point, we're pretty darn sure there's no alien civilization on the moon. For there to be one suggests very possibly it's purposefully hiding from us. That's the scariest idea, I think. If it's just a little further away, we can assume that they aren't trying to hide. But the moon is too close and too well studied for a civilization to be there without likely some advanced method of hiding.

[–] CoderKat@lemm.ee 2 points 1 year ago* (last edited 1 year ago)

Mods are where it's at. The AI isn't competitive when you play fair (the vanilla game's idea of difficulty is just a multiplier to the crisis faction's strength). The only way for the AI to truly be challenging is for the AI to have an overwhelming resource advantage and mods do that best. I played with the Gigastructures mod and it was amazing. I was really skeptical of that mod before I tried it. I thought it'd just be power creep.

And it does have power creep. But it also introduces really well made, unique, and unbalanced challenges. Like, the blokkats are an enemy that is impossibly strong at first. First time around, they devoured half the galaxy before I could catch up to them. It was the first time in Stellaris where I was genuinely afraid I was gonna lose the game.

Similarly, other mods keep the game feeling fresh with more events and special planets and the likes.

[–] CoderKat@lemm.ee 14 points 1 year ago* (last edited 1 year ago)

No Man's Sky. Game was a disaster when it came out. For most games, a bad launch would have ended the game. But with NMS, the devs kept at it and constantly added new content over many years. I believe it's still actively developed.

That's what got me to play it. I only played it maybe half a year ago. I wouldn't have bothered if not for the fact that people were mentioning how much the game had improved. I wrote the game off after the bad press when it launched, but fortunately I was wrong and they did make something good out of it.

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