BinarySystem

joined 1 year ago
[–] BinarySystem@partizle.com 1 points 1 year ago

The original PS1 version. I've never played the remake but I really like the concept behind the tyrant. Ensuring I'll never play it xD

[–] BinarySystem@partizle.com 1 points 1 year ago

I don't think it's fair to say not to bother with Chrono Cross but I do agree it's important to stress how unrelated to Chrono Trigger it is. As a sequel it fails. But as its own stand alone JRPG, I think it's great.

Personally I love Chrono Cross and how different it was. And the music is ridiculously good (Yasunori Mitsuda main Chrono Trigger composer.)

I think it's worth a go. It starts you somewhere in the middle of the story so you get action straight away. So anyone who tries it will know quickly if it will be up their alley without having to invest too much time.

[–] BinarySystem@partizle.com 1 points 1 year ago (1 children)

Windjammers is awesome. If you're ever looking to try a different game that's similar-ish, Bang Bead for Neo-Geo is also great!

[–] BinarySystem@partizle.com 1 points 1 year ago

Oh man I haven't thought about this game in years. I grew up with the NES version. Such a fun game with awesome music. Now that I think about it, I don't think I ever even played the original arcade version. Thanks for the post, fantastic write up :)

[–] BinarySystem@partizle.com 2 points 1 year ago

Recently fished out my PSP-1000 from my closet only to find the battery ready to pop. Need to look into disposing of it now before anything bad happens -_-

[–] BinarySystem@partizle.com 2 points 1 year ago (2 children)

I remember getting to the police station, exploring a little bit, and then immediately noping out of playing the game 😅

[–] BinarySystem@partizle.com 2 points 1 year ago

Ooooh I've loved all their NES titles. They always have such great art and music. They are NES coding wizards.

[–] BinarySystem@partizle.com 2 points 1 year ago (4 children)

Geez my first encounter startled me good. Very much a jump scare.

[–] BinarySystem@partizle.com 2 points 1 year ago

Testing commenting without losing place ;)

[–] BinarySystem@partizle.com 6 points 1 year ago (6 children)

It's much older but the RE1 remake for GameCube has that same stressful (in a good way) gameplay you're describing. Looks pretty good for how old it is too in my opinion. It's the only RE game I've finished cause I'm a wimp 😅

[–] BinarySystem@partizle.com 1 points 1 year ago

You would have to ask @darklightxi@lemmy.world regarding the play store beta thing.

But we have early builds that get uploaded to IzzyOnDroid. You can also get them directly from GitHub.

The last release was 2 weeks ago unfortunately due to irl stuff. But the hope is to have a new nightly soon :)

[–] BinarySystem@partizle.com 1 points 1 year ago (3 children)

Create a comment view has been reworked and is in the codebase though there are still improvements to be made.

With the new create comment view, the create button is on the top bar so it's always accessible. Touching the top bar will not close the create comment dialogue either.

There is still the issue of a comment draft not persisting and your place in thread being lost after creating a comment. The latter being a particularly annoying user experience for myself. I'm hoping one of us will be able to address that soon. A few of us haven't had a lot of time to work on Thunder lately, myself included :(

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