Berin

joined 2 years ago
 

[Guide] How to Make a Visual Novel Solo by Arimia

A compilation of advice from over 30 solo vn-devs!

https://arimiadev.com/how-to-make-a-visual-novel-solo/

@renpy

#IndieDev #VNDev #RenPy #GameDev

[–] Berin@mastodon.social 5 points 2 months ago (4 children)

@Kelly @gamedev Chris went through the numbers in this blog post and the one before and apparently, yeah.
https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/
According to one developer quoted in that post, about 75% of trackable wishlists of their sequel were achieved through crosspromotion from the first game's page.

[–] Berin@mastodon.social 6 points 2 months ago* (last edited 2 months ago) (6 children)

@savvywolf @gamedev That doesn't really serve the purpose these cross promotion methods were devised for. These are meant to help you gather wishlists for your upcoming games, which is supposed to ensure a successful launch by getting you into steam's promotional algorithms (e.g. Popular Upcoming) as quickly as possible.
I agree that most of these techniques are too intrusive from a player perspective, though. I'd add a link in the main menu and heavily discount old games at most πŸ€”

 

Submissiones open: NOVELASIA - SEA Visual Novel Showcase 2024

NOVELASIA is an upcoming event on YouTube celebrating visual novel games developed in Southeast Asia!

If you are a SEA-based VN-dev, you can find more info and submission forms here:
https://southeast-asia-game.fandom.com/wiki/NOVELASIA/_-/_SEA/_Visual/_Novel/_Showcase/_2024

The deadline for submissions is on Sunday, 22th September 2024.

@renpy

#GameDev #VisualNovel #VNDev

 

New Ren'Py Extension guiManipulate allows you to adjust the position of screens in-game

guiManipulate by bronoais is a Ren'Py extension to manipulate the UI Displayables and obtain the values modified to achieve the result being seen.

In this alpha version, only moving (xpos and ypos) is implemented. More are expected to be added in the future.

Download:
https://brunoais.itch.io/renpy-guimanipulate
ReadMe and source code:
https://gitlab.com/brunoais/renpy-guiManipulate

@renpy

#RenPy #GameDev #VNDev

[–] Berin@mastodon.social 1 points 2 months ago (1 children)

@Boomkop3 Yeah I guess πŸ€” I wish they could provide an optional image-button UI for the socials widgets so theyre easier to see at least..

Chris also wrote that his next blog post will be about alternative strategies to cross-promote games. I'm curious what he'll come up with

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submitted 2 months ago* (last edited 2 months ago) by Berin@mastodon.social to c/gamedev@programming.dev
 

[Blog] Valve just took away a valuable visibility tool

Blog post by Chris Zukowski (How to Market A Game)

https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/

@gamedev

#GameDev #GameMarketing #Steam

 

Ren'Py 8.3.0 and Ren'Py 7.8.0 have been released!

The biggest new features in this update are:
- Audio Filters, allowing for effects like high-pass and low-pass filters, reverb etc.
- Text shaders, which allow GLSL shaders to be applied to text. Making a whole new range of text effects possible

8.3.0 Download:
https://www.renpy.org/release/8.3.0

7.8.0 Download:
https://www.renpy.org/release/7.8.0

List of changes:
https://www.renpy.org/doc/html/changelog.html

Breaking changes:
https://www.renpy.org/doc/html/incompatible.html

@renpy
#GameDev #VNDev #RenPy

[–] Berin@mastodon.social 1 points 2 months ago (1 children)

@cevn I'm happy that they could go all out with the CGI this time around but I didn't agree with the art direction and some of the characterization. Reinhard and Kircheis' designs I especially dislike, where are their luscious locks... they look like run-of-the-mill ikemen now :BlobhajSadReach: And since they decided to continue the plot with a movie series I kind of lost track of it

[–] Berin@mastodon.social 5 points 2 months ago (3 children)

@literalgrill @anime

The last 100+ episodes anime I've watched must've been all of the original Legend of The Galactic Heroes! It's a classic :blobcatcoffee:

Apart from that, Hunter x Hunter and Naruto

 

VSCode Extension - Ren'Py Launch and Sync by Paisley Softworks

This extension allow you to:

- start and quit ren'py in your project
- warp to a specific line or jump to a label in your game
- update cursor position in the editor as dialogue progresses
- automatically enable autoreload

Download:
https://marketplace.visualstudio.com/items?itemName=PaisleySoftworks.renpyWarp

@renpy

#RenPy #GameDev #VisualStudioCode #VSCode #VNDev

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submitted 3 months ago* (last edited 3 months ago) by Berin@mastodon.social to c/gamedev@programming.dev
 

New Rules for Steam Store Page Descriptions

TLDR You may no longer add:
- Links to external sites (use dedicated fields instead)
- Links or images pointing to other games on Steam
- Images that mimic Steam UI elements

https://store.steampowered.com/news/group/4145017/view/4201376568915048835

#Steam #GameDev #IndieDev #GameMarketing
@gamedev

 

The first prerelease of Ren'Py 8.3 and Ren'Py 7.8 is out!

These releases will bring audio filters and text shaders, along with many other improvements.

Ren'Py 8.3.0 Downloads:

https://www.renpy.org/release/8.3.0

Ren'Py 7.8.0 Downloads :

https://www.renpy.org/release/7.8.0

A full list of changes to Ren'Py can be found at:

https://www.renpy.org/dev-doc/html/changelog.html

A list of changes that may require you to update your game can be found at:

https://www.renpy.org/dev-doc/html/incompatible.html

@renpy

#RenPy #GameDev #VNDev #IndieDev

 

Draknek just announced their "New Voices Puzzle Grant" for 2024!

It's a USD$15,000 grant for developers from traditionally underrepresented groups who are working on puzzle games!
Includes 1-on-1 mentorship and super flexible terms when it comes to how the money is used.
Deadline is October 7th 2024.

More info in the link here: https://grants.draknek.org

@gamedev

#GameDev #IndieDev #PuzzleGame

 

The Melbourne Queer Games 2024 Festival is open for submissions until August 23, 2024

There are no geographical restrictions regarding the submissions. Queer games from all over the world are eligible, and entry is free!

http://mqgf.com.au

@gamedev

#QueerGames #IndieDev #GameDev

 

How To Market A Game: What Steam’s big demo update means for your marketing strategy

New blog post by HTMAG on what to do after the steam demo changes:

https://howtomarketagame.com/2024/07/31/what-steams-big-demo-update-means-for-your-marketing-strategy/

@gamedev

#GameDev #IndieDev #GameMarketing #GamesMarketing #Steam

[–] Berin@mastodon.social 1 points 4 months ago (1 children)

@Kiosade @Drusenija Today was early access, the official release is July 2

[–] Berin@mastodon.social 2 points 4 months ago (3 children)

@Drusenija This is one of my favorites so far!

[–] Berin@mastodon.social 2 points 4 months ago (1 children)

@Drusenija pls squeenix....my crops are withering and ravens are eating my mustard seeds...just a few more glamour plates πŸ₯Ί

[–] Berin@mastodon.social 5 points 4 months ago (3 children)

@Drusenija the increased armory bonus πŸ‘€

[–] Berin@mastodon.social 1 points 4 months ago* (last edited 4 months ago) (4 children)

@Drusenija @Berin Your glam is really cute!! I really dread cleaning out my inventory 🫠 I plan to play picto so, i should prepare some gear as well..

[–] Berin@mastodon.social 2 points 5 months ago

@ffxiv Also story-wise, Yoshi-P recommends to take a look at the Alliance raids and the convocation... πŸ‘€

[–] Berin@mastodon.social 4 points 5 months ago (1 children)

@ffxiv My takeaways so far:
- Chat bubbles are on the way!
- 2-Dye channels look pretty good
- Yoshi-P mentioned multiple times that they want to get more experimental with mechanics again, and I can't wait to see what they'll come up with!
- I'm still unsure if I'll like PCT or not - the paint mechanic looks kind of annoying to use with the cast-time, still gonna try it though

view more: next β€Ί