this post was submitted on 22 May 2024
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Helldivers 2

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[–] itsgroundhogdayagain@lemmy.ml 28 points 5 months ago (1 children)

I'm hoping for new planets. There are ones I avoid due to fire tornados, earthquakes, etc.

[–] n3m37h@sh.itjust.works 14 points 5 months ago (1 children)

Shield backpack prevents earthquakes from affecting you

[–] thisbenzingring@lemmy.sdf.org 12 points 5 months ago

the Shield Backpack also ruins the environmental elements that slow you down when you touch them

[–] jballs@sh.itjust.works 28 points 5 months ago (1 children)

Hoping that they add new missions and things to do. The game is fun, but it does get a bit repetitive running from point to point. The newish defense missions are a great starting point.

[–] hddsx@lemmy.ca 6 points 5 months ago

Repetitiveness is why they added the PSN requirement. A little change to your daily grind.

What’s next? Will they partner with EA? So exciting!

[–] saigot@lemmy.ca 24 points 5 months ago* (last edited 5 months ago)

I definitely agree on armour (I think they could 2x the differences between armour and I would still barely notice), and that planets could use some variety but I appreciate the weakness of guns, it's what makes the game unique, I think the game is at it's best when you kill a massive number of enemies and your whole team in a massive explosion, guns being strong would reduce the amount of FF and make FF incidents feel way more personal.

I think there is still a lot of fertile ground in the game, and I hope the Sony stuff doesn't cause too much bitch eating crackers syndrome.

[–] Xanis@lemmy.world 12 points 5 months ago

CEO steps down to allow a full-time CEO to step in. Old CEO refocuses on community involvement and his speciality: Game Design. Points out issues as he does so. Entire online community freaks out after refusing to read article and thinks he's abandoning ship.

Insert: Gamers game, not gamers business. This is a good thing, not a bad one. Not that I can blame the doomer thinking after all the bs this last year or so in the gaming industry.

[–] Corkyskog@sh.itjust.works 7 points 5 months ago (1 children)

The guns suck, I basically play the entire game just using support weapons. Shotguns are entirely useless for a lot of gameplay.

[–] itsgroundhogdayagain@lemmy.ml 13 points 5 months ago* (last edited 5 months ago) (1 children)

Thats funny, I almost exclusively use shotguns. I find the assault rifles to weak. I really liked the sniper rifle but it's just too weak for when things get in close. I've started using the quasar as a support weapon so that forces me to rely heavily on my primary as I have to wait so long for it to fire and "reload".

[–] Corkyskog@sh.itjust.works 1 points 5 months ago (2 children)

What do you usually fight with the shotguns? I really want to like the shotguns, but every time it leads to more deaths. The only support gun that seems to kill things easily for me is the Scythe.

[–] RandomStickman@kbin.run 2 points 5 months ago

Personally I like the Punisher's stagger effect, especially on berserkers. I've heard people use it to stop hunters and spewers too. But I've never played on higher difficulty levels.

[–] MarauderIIC@dormi.zone 2 points 5 months ago

Incendiary breaker puts in a ton of work against bugs

[–] tiberius@lemmy.ca 7 points 5 months ago

I hope this works for the best.

[–] Charadon@lemmy.sdf.org 2 points 5 months ago

He basically pulled a Linus Tech Tips, and i'm all for it! It worked out great for them as LTT became way higher quality afterwards, so I don't doubt this will work out for Arrowhead too

[–] itsgroundhogdayagain@lemmy.ml 1 points 5 months ago

I mostly fight the bots. I will only fight the bugs if there is a specific order that needs to be done. The Breaker does pretty well. The range isn't as bad as people make it sound but the clips are kinda small.

[–] Aquila@sh.itjust.works -4 points 5 months ago (1 children)

This is so strange. This guy helped make one of the best games in a decade and steps down because they can’t keep up with creating interesting content months after launch? I don’t think any studio can put out interesting content at the pace gamers can consume it.

[–] LolcatXTREME@lemmy.world 9 points 5 months ago (1 children)

He “stepped down” to creative director, he’ll be focusing more on the game and less on the business side of things

[–] Aquila@sh.itjust.works 2 points 5 months ago

Oh that’s what I get for only reading heading lol