this post was submitted on 30 Mar 2024
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Helldivers 2

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I would be interested in some useful tips to extract solo on higher difficulties.

So scenario; I was playing on Hard, all other players had left and despite this I felt like struggling past the main objectives on my lonesome. Quite difficult but I managed, however when it came time to extract I just couldn't manage it. Waves (bugs) just overwhelmed me and I couldn't even get back on the console.

Is there some trick to this?

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[–] wise_pancake@lemmy.ca 17 points 7 months ago (1 children)

Drop your samples on the edge of the launch pad, and call down extra support weapons. Then you can run in circles around, gives you the most flexibility and when you die you can get your stuff easily.

[–] Murvel@lemm.ee 6 points 7 months ago (1 children)

The extraction canceled when I died though. Or I ran away to far not sure but that was the problem anyway.

[–] wise_pancake@lemmy.ca 2 points 7 months ago (1 children)

I did not know it canceled when you died, were you out of reinforces, or does it always do that?

[–] Murvel@lemm.ee 2 points 7 months ago (1 children)

It does that. However, it could be because I was out of range of the extract when I died. Either way, when I reinforced, the extract had been canceled.

[–] Sylvartas@lemmy.world 1 points 7 months ago

Yeah it was probably already timing out when you died. The timeout is something like 20s so it should give you plenty of time to re-enter the extraction radius after reinforcing (pretty sure even the hellpod entering the radius counts)

[–] Jackinopolis@sh.itjust.works 10 points 7 months ago (1 children)

If the timer runs out, the pelican is called automatically. It doesn't matter if you are out of range in this way.

[–] Murvel@lemm.ee 5 points 7 months ago

Well that's an option. Not great, but should work, thanks.

[–] SuchThunder@lemmy.ml 7 points 7 months ago* (last edited 7 months ago) (1 children)

My default is stealth in this game, and I've been in this situation quite a few times. Having started the game with others, this first suggestion might not have been possible, but what I like to do is get the main objective out of the way, call extraction in, throw a turret right next to the terminal, drop all of my samples there too, and get right on the edge of "abandoning" extraction, prone. Enemies come, the sentry takes aggro, and I can usually extract with no shots fired. Doing this first, however, has an added benefit: as soon as the pelican is on the way (the timer reads 0), I leave extraction. The pelican hovers above extraction, and fires on anything in range. Instant everything obliterator. Then I'm free to do everything else I want to do without the stress of extraction hovering over, because extraction is hovering over (hey-o).

Outside of that last bit, the TL;DR is, in a word, stealth, and, to expound a bit, lose aggro, call extraction, drop samples at extraction, do not gain aggro, and best practice is to stay off of extraction as long as you can, so if you get swarmed, you're not swarmed on extract, but somewhere else, and extraction is kept relatively un-rowdy.

Thank you for coming to my TED talk. Edit: spelling

[–] TexMexBazooka@lemm.ee 1 points 6 months ago

Yeah the staying right outside of extraction truck works amazingly well, its a great way ag to clear the end of defense missions and get samples

[–] FunderPants@lemmy.ca 6 points 7 months ago (1 children)

I've not done it, but I think keeping heat low would be key: https://youtu.be/D64d3sLRWas?si=YZvSEzqz4iwrHYsG

The, being willing to back off and try again when overwhelmed.

[–] Murvel@lemm.ee 2 points 7 months ago* (last edited 7 months ago) (1 children)

I guess that makes sense. I never managed to dissipate the heat so to speak, but I had to be more patient maybe.

[–] FunderPants@lemmy.ca 2 points 7 months ago

I'm no expert though, just tossing ideas into the mix.

[–] Aussiemandeus@aussie.zone 1 points 7 months ago

Bring turrets but that requires knowing ahead of time you're going out solo.

If not light armour and kite the bugs around the map to get them away from consol then run in and cut laps while you wait.

Or wait for timer to run down, then when the ship is comingin after the timers up have a stim and run