this post was submitted on 16 Mar 2024
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[–] pooberbee@lemmy.ml 30 points 8 months ago (1 children)
[–] Etterra@lemmy.world 16 points 8 months ago

Well if not then he'll probably turn up again in Rome on the Day of Prophecy - February 31st.

[–] Gakomi@lemmy.world 19 points 8 months ago* (last edited 8 months ago) (2 children)

I think some people have too much time to waste

[–] tourist@lemmy.world 16 points 8 months ago

I'd rather have this individual be doing whatever this is instead of trying to debunk the ISS or whatever

[–] nicknonya@lemmy.blahaj.zone 6 points 8 months ago (1 children)

how could you tell op was polish?

[–] Gakomi@lemmy.world 2 points 8 months ago

I didn't my auto correct is in my native language and decided to do me dirty :))

[–] Stern@lemmy.world 12 points 8 months ago (1 children)

No extra sneak attack damage?

[–] cottonmon@lemmy.world 15 points 8 months ago (1 children)

I guess the guy doesn't consider roman senators to be rogues. Probably gave advantage for the surprise attack though.

[–] BottleOfAlkahest@lemmy.world 8 points 8 months ago (1 children)

What the hell does he consider them then? Bards? They're politicians at least one of them had to be a rogue.

[–] Warl0k3@lemmy.world 10 points 8 months ago

They'd probably just take ranks in Noble or Politician, assuming 3.5 backgrounds.

[–] Etterra@lemmy.world 10 points 8 months ago

You'd have to treat the senators as a mob (swarm of humanoids) in order for that to make sense, as humans don't have things like Pack Tactics.

[–] LainTrain@lemmy.dbzer0.com 10 points 8 months ago (5 children)

I wish I understood any of this DnD stuff haha like how is HP even calculated?

[–] Maalus@lemmy.world 13 points 8 months ago (1 children)

Each class has a specific dice they throw to determine how much health is added each level up. Thus, a wizard gets less than a fighter or barbarian. There is also a stat called constitution that impacts HP in a positive or negative way.

So Caesar, as a 10th level fighter, would get a bunch of health from levelling up over and over from the experience gained fighting.

AC is armor class. It determines how hard someone is to hit / wound. Someone with plate armor has a higher armor class, than someone in a toga. Here, Caesar is frail and old, he lost dexterity, which is a stat that helps armor class. Making him easier to hit. 9 AC is really low, basically anyone can get a hit in. Imagine if he was wearing full plate though, those senators wouldn't be able to do anything to him.

They each need to roll a 20 sided dice, which with bonuses, needs to be 9 or higher for them. The bonuses come from someones strength, dexterity, whether they know how to use a dagger, etc. A guy who stabs people all the time will have an easier time hitting Caesar, than a senator who was peer pressured into stabbing him.

1d4 means "one dice throw of a four sided dice". Which is a "triangular" dice with numbers 1, 2, 3, 4 on it. It determines how many hit points are taken away if they hit and wound Caesar (along with any bonuses to damage they might have for being stronger, more dextreus etc.)

Each round, everyone gets to make a move, and a round represents around 6 seconds irl. So here, they calculated out the fact that Caesar has a lot of HP, so the geezers in the senate need to do a lot of damage in this first round, to instantly kill Caesar.

To put this damage into perspective, getting hit by lightning is 2d10 (two throws of a 10 sided die, maximum 10 each, maximum 20 overall). So the senate stabbed him so much, that it counts as a little over 3 lightning strikes hitting you at the same time, in the most devastating way possible. For more context, a random commoner is around 8 HP.

[–] azulavoir@sh.itjust.works 3 points 8 months ago (2 children)

It depends on which lightning, to be fair. "Lightning Bolt" is 8d6 (it's my current character's favorite spell)

[–] Maalus@lemmy.world 6 points 8 months ago

Lightning bolt is a spell, I meant lightning as in regular lightning, which is 2d10

[–] Kalkaline@leminal.space 3 points 8 months ago (1 children)

You can't just spam lightning bolt

[–] Revan343@lemmy.ca 1 points 8 months ago

You can if there are 60 of you know know it

[–] tubaruco@lemm.ee 4 points 8 months ago

i only know about pathfinder so i coul be wrong (though they are very similar)

you get a

1- base hp from ur race,

2- then add a base hp from class + constitution modifier

then repeat 2 for every extra level you get

so he should probably have more than 60 hp, as im pretty sure fighters get more than 10 hp per level (considering he has decent constitution)

[–] DSkou7@programming.dev 4 points 8 months ago

You start with base HP at level 1. Every time you level up, you roll a die (which die is determined by what class you are playing) and add your constitution modifier.

[–] OsaErisXero@kbin.run 2 points 8 months ago* (last edited 8 months ago)

Each class has what's called a Hit Die which determines how much HP a character accrues per level. At level 1, the character gets (typically) their full Hit Die plus their Constituion (Con) modifier ((##-10)/2, so 8 is -1, 14 is 2, etc). From there, Hit Die can be rolled as the character levels up or you can take the average for the HD, and add Con to that. So in this case, they're suggesting that Caesar, a 10th level Fighter (d10 hit die) would have on average 60HP total, though this would require them to have 'rolled' their level 1 HP pool (average of 5, plus a Con modifier of 1)

EDIT: that'll teach me to not refresh before finishing the post lol

[–] Neato@ttrpg.network 1 points 8 months ago

You have 6 stats, Constitution is one of them. Your class dictates what size is die you use for HP on level up.

So a fighter uses a d10 so at level 1 he'd get the max of 10 plus constitution. Let's say 3 since he's thicc. So he starts with 13.

Then every time you level up you roll your hit die and add your constitution. So at level 2 the fighter rolls 1d10, let's say he rolled a 7. Then add constitution of 3 for a total of 10. So at level 2 the fighter will have 23 hp.

[–] Meron35@lemmy.world 8 points 8 months ago* (last edited 8 months ago)

Actually, a d4 only had an expected value of 2.5, so the expected damage output from the senate should be 2.5600.55 = 82.5.

Sounds impressive, but more interesting is the actual chance of success of killing Caesar. Each senator has a 0.45 chance to miss and a 0.55/4 chance of doing 1-4 damage respectively, for an expected value of 1.375 and variance of ~2.23. Formally modelling the distribution of the sum of 60 of these variables requires a 60 fold convolution which is too difficult. Instead, we can approximate the sum of total damage as a normal variable with an expected value of 601.375 = 82.5 and variance 602.23 = 134.06.

The probability that this is less than 60 is around ~0.43, so Brutus' plan had a less than 60% chance of succeeding. That's... rather terrible for an assassination plan. The addition of sneak attack rolls wouldn't help much, given that the variance of dice rolls is just so high.

EDIT: Forgot to take the square root of the variance in calcs. This takes Brutus' chance of success to a much more respectable 97%. Truly a big brain conspirator.

[–] Donkter@lemmy.world 7 points 8 months ago (1 children)

IDK if this is how it works in 5e, but in Pathfinder, if you have a negative bonus to the main state of the weapon, you get -1/2 on your damage roll. Meaning in theory it could take any number of low level humans to kill someone if they rolled poorly.

[–] Wizard_Pope@lemmy.world 1 points 8 months ago

Yes this is basically how 5e D&D works. Wouldn't know about pathfinder

[–] deegeese@sopuli.xyz 1 points 8 months ago

I expect high INT and CHA for a general sizing political power, but for someone who didn’t do much personal fighting, why should CON and DEX be boosted?