this post was submitted on 06 Mar 2024
317 points (97.3% liked)

Games

32656 readers
1182 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with.

So what are some good games that have zero (or close to zero perhaps) replayability? I'll start with my own suggestions:

  • Return of the Obra Dinn: Amazing mystery/detective game. However once you've played it, you basically can't play it again as you remember the solution already and the challenge of the game is trivialized.
  • Chants of Sennaar: Really great game about deciphering languages. However, once again, by playing the game once, you'll remember the languages and the game has no challenge any more.
  • Outer Wilds: Mystery adventure game. There is some replayability as there are perhaps areas that you can still explore, but largely once you figure out the mystery and complete the game, there's not much more to experience. Some people speedrun the game though.

All of the above games I value extremely highly even though I only played them ~8-10 hours.

Do you have any others?

(page 4) 50 comments
sorted by: hot top controversial new old
[–] iheartneopets@lemm.ee 3 points 8 months ago (1 children)

If you liked chants of shenaar, check out heaven's vault. I think it does what chants of shenaar does, but better, and it did it years before. It was a bit strange to me to see chants of shenaar get so much hype, but have heaven's vault stay slept on.

[–] SorteKanin@feddit.dk 2 points 8 months ago (2 children)

I considered it as well, but this review made me reconsider. Would you say it is as bad as that review makes it seem?

[–] iheartneopets@lemm.ee 2 points 8 months ago* (last edited 8 months ago) (1 children)

Funnily enough, what that review said is basically what I said in my review about chants of shenaar, except without the glowing praise. Lots of tedious running across maps and very surface level language-puzzling, whereas I don't remember any tedium with heaven's vault at all. I guess different strokes for different folks?

I would say, it's such a unique and well-executed concept that I would give it a play yourself to see what you think. It's one of those games I haven't found a replacement for, even with chants of shenaar.

[–] SorteKanin@feddit.dk 2 points 8 months ago

I'll give it a shot!

load more comments (1 replies)
[–] Zstom6IP@lemmy.world 3 points 8 months ago

the desolate hope. its a very unique robot themed game, but you only really need to play it once.

[–] AceFuzzLord@lemm.ee 3 points 8 months ago (1 children)

I personally think the main series Danganronpa games alongside Despair Girls have enough of a play through the main story mode (don't know if there are any other modes for Despair Girls) and then you don't replay almost ever type of gameplay since they're visual novels, technically. (I don't consider them visual novels because I consider those to be just images/animations and a text box on screen with no control over a character).

The 3rd game even has a mode you unlock at the end that has replayability, though, so I don't know if that would disqualify it.

Also, another game I like with pretty much no replayability besides watching your favorite scenes play out would be the point and click adventure game Beyond the Edge of Owlsgarde. It's a game that, if you know what you're doing, can be completed in 2 hours. My first playthrough took a lot longer though, since I didn't know what I was doing. Also, it only has 2 endings and if you miss the good ending, you'll get a hint at the end of the bad ending which will guide you to the good ending.

I went so hard on Danganronpa. And I hate visual storybook games.

But the incredibly well written scenarios, the intrigue, and the overall wackiness really pulls you in.

I think about the series a lot.

[–] viking@infosec.pub 3 points 8 months ago* (last edited 8 months ago)

Breathedge - SciFi game where you are stranded in a small shuttle after your main ship exploded, you'll need to fly around in a space suit with limited air supply, gather stuff, examine objects to identify possible devices you can cobble together from random space trash, and eventually build and upgrade your equipment to the point that you can progress to another area, and so on.

Once you know how specific items are built, the solution is near identical, just some components might be drifting in another part of the screen.

[–] sunbunman@lemm.ee 3 points 8 months ago

Would you count NG+ as replayability? I know for Nier Automata and Armored Core 6, it's basically part of the story and you haven't finished until you've unlocked all of the main paths. There is enough new stuff each playthrough for it to be unique though.

[–] blackluster117@possumpat.io 3 points 8 months ago

I would say Stillness of the Wind definitely falls into this category. A beautiful game about life and loss.

load more comments
view more: ‹ prev next ›