This is one of those utterly brilliant games that I absolutely hate playing. They had a goal, and achieved it with flying colours. It's just too bad that goal was to create a thoroughly unpleasant, tense, frightening, harrowing experience. I had to put it down and never, ever come back to it.
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Interesting. I never found it scary, but rather poignant.
Just finished, and yeah not hard (even on hard mode) or scary but its real ...
I think what is saying is that the game is brilliant but it might hit too close to home and invoke undesired feeling or memories, from loss to depression, self harm etc ...
Thats the main reason I ignored the sale. Looked akin to how I feel about horror movies.
Hellblade 2 is coming.
Edit: The atmosphere in the first 10-30 minutes of Hellblade is absolutely stunning. I haven't played through it yet though. I think I'm afraid that it will be a disappointment and that the initial experience, which really is amazing, will be ruined.
I view it as a high fidelty walking sim with so-so combat and excellent audio+narrative, so if you play with this in mind i dont think youll be disappointed. And, youve probably heard this before, wear headphones for the full experience
That wasn't my experience, in fact I played it twice and still loved it. It's not a game you play to play if that makes sense, it's more of an interactive movie
I love Hellblade. That said, it probably isn't for everyone. It's very much about the story and the atmosphere. The puzzle solving is kind of unique and the combat gets the job done. It's a beautiful game game with great storytelling and atmosphere.
One and half hour in, and damn the story telling and audio design are amazing.
I'm enjoying it a lot, I'm maybe two hours in or so. The game is beautiful in HDR and with ray tracing on and the art direction and sound design has been immense, as has the voice acting. I'm interested in the narrative also, though I'm only at the beginning.
Combat-wise I've beaten the first big boss and although I'm enjoying it a lot, I don't think it would suffice as the lone selling point. The combo system is cool (though the lack of tutorials makes it a little opaque) but there isn't much need for subtlety or mastery (at least so far). It's all been pretty easy. If you're hoping for a souls-like challenge that requires you to really master the combat system you'll be disappointed, at least that's what I've seen thus far.
I recommend it if you're interested after watching the trailer, especially at this price. The presentation is really unique and I love games that do their own thing and put more of an emphasis on art. As others have said, wear headphones!
+1, don't know if I would pay full price given how short is the game, but asides from that beautiful experience, dindt had the hardware to pump up the graphics like u did, but damn did I ever enjoyed the sound design.
I loved this game.
Wear headphones, the sound design is legendary, really made me feel like I had some shit going on in my head.
I picked it up myself. I have a few to get through before I get to it.
It's quite short idk your backlog, but it's only 7-8 h
Yeah I'll give it a go once I finish guardians of the galaxy 😉