Play games on GeForce NOW at a higher resolution than 1080p. :-/
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Being intuitive.
On Windows, features are often a few clicks away from being enabled or modified. Software that you download also does most of the heavy lifting when it comes to changing your settings to what the program needs.
On the Linux distros that I've used, way too much setup is required via copying and pasting commands into the terminal. There were times when I completely replaced my path variables instead of appending to them, and that is way harder to do on Windows than Linux. Mistakes like that often lead me to installing a distro 3 times when doing a project, whereas Windows 11 rarely has those issues.
I would argue both have evolved in the opposite way though. Windows has become so unintuitive for me with every version after win 7. Splitting up control panel in many different locations. Multiple methods to remove different applications,... On windows server, it was even worse, and as soon as I moved away from Microsoft's default built-in crap to third party tools, things actually became much easier.
While with Linux, things worked out of the box for me for a long time already and the process of things make sense a lot times, taking into account the requires minimal knowledge is there.
You just grew up using Windows and are used to its design language -- that doesn't make it inherently intuitive.
If you are fucking with path variables you're already a power user. The settings for an OOTB Ubuntu or other user-friendly distro are pretty damn intuitive, and if you're dealing with anything more complex, I personally would far rather use bash or other Linux shells than Powershell.
- Power management on certain chips is simply better than anything Linux has to offer (AMD Zen+ mobile for instance)
- Modular driver architecture with drivers that aren't complete jank to manage and install. A lot of people see this as a pain point, but in reality it's not such a bad thing, especially nowadays.
- This is a given, but as lots of stuff runs on Windows (namely older games), you can only really make stuff for Windows on Windows. So if you need to develop Win32 software, you really have to use Visual Studio for proper development. Mingw cross compile exists, I know, but that's never going to be as good.
Number 3 is keeping me on Windows. I make mods for old games and I need Visual C++. I almost got the compiler to run under Wine but who knows how it would behave if it did run.
Play Netflix, etc at 4K.
Yes, and that is netflix's limitation. Nothing to do with Linux in itself.
i tried producing music with linux native daw and plugins via yabridge. pain in my stupid ass.
Run normal games like fortnite and warzone, and run other games not through steam without needing to install proto tricks and get the right dependencies for every damn game
That's like blaming your English teacher for "Don Quixote de la Mancha" being written in Spanish. Linux isn't the reason those things don't run on Linux. Fortnite and Warzone developers are responsible for failing to develop for anything other than Windows, consoles, and sometimes Mac.
Nowadays I'd say driver discovery for virtually any modern hardware you might plug into your computer. You don't even need to visit websites to download installers anymore. Literally plug it in and it will grab whatever is needed for it to work properly. Yes even Nvidia display driver. Even VR headset.
Never had any issues with multi-monitor setups out of the box either. It just works.
I'd also mention disposable Sandbox and virtualization in general. WSL also runs at native speeds.
upgrade my jabra headset firmware
Use the map editor for C&C Generals
Oh look, another command & conquer comment from me. How surprising.