RIP. Mixed reality isn't the best, but got me into vr. I hope I can still use my reverb g2.
Virtual Reality
Virtual Reality - Quest, PCVR, PSVR2, Pico, Mixed Reality, ect. Open discussion of all VR platforms, games, and apps.
My reverb g2 has been in a box for almost a year but I'm firing it up this week. I found WMR to be unnecessary, but maybe things changed since then.
This is what has me worried. I’m pretty sure that SteamVR should work without the WMR for Steam plugin, and it’ll be good to lose the overhead of WMR Home running in the background, but what if they bork it?
Apart from the tracking, Windows MR was a decent system that integrated nicely. Shame we couldn't get a bridge driver to keep using it with SteamVR. Guess it's up to the OS community to fix that?
Here's hoping Valve pick up the slack and just integrate the G2 into SteamVR.
Otherwise I have one new expensive paperweight.
RIP me and the dozen other people using G2's I guess