this post was submitted on 16 Nov 2023
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[–] bogdugg@sh.itjust.works 51 points 1 year ago (1 children)

the game we should have had at launch

DLSS, frame-gen and massive CPU/GPU performance boosts

I don't think the performance is Starfield's biggest problem.

[–] spacecowboy@sh.itjust.works 38 points 1 year ago

Did the patch make it interesting? Cause that’s what people deserved.

[–] LemmyIsFantastic@lemmy.world 27 points 1 year ago

Trash take. Starfields issue was a mediocre world. DLSS is a bonus.

[–] Aurenkin@sh.itjust.works 14 points 1 year ago

Oh wow, they got rid of the loading screens?

[–] sodiumbromley@lemmy.blahaj.zone 11 points 1 year ago* (last edited 1 year ago) (1 children)

Oh boy! The game we should have had at launch? I can't wait to get in my space ship, take off from a planet, fly to a new one, and land without being forced to fast travel.

[–] EchoCT@lemmy.ml 4 points 1 year ago

I know it's still buggy AF but Star Citizen has had that for years.

[–] 1984@lemmy.today 9 points 1 year ago (1 children)
[–] SuiXi3D@kbin.social 2 points 1 year ago

I think is is, yeah.

[–] FIST_FILLET@lemmy.ml 9 points 1 year ago

fixed title: you can now experience infinite bland empty soulless machine-generated walled sandboxes in more frames per second

[–] SolOrion@sh.itjust.works 8 points 1 year ago

Starfield had a lot of issues, and the mid asf performance was a relatively minor one.

[–] burliman@lemm.ee 3 points 1 year ago

Most interested in HDR. Game was super washed out and it was so distracting I stopped playing. Did it improve?

[–] sederx@programming.dev 3 points 1 year ago

No it doesn't XD