this post was submitted on 10 Oct 2023
68 points (92.5% liked)

Games

16651 readers
1122 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
all 16 comments
sorted by: hot top controversial new old
[–] Aurenkin@sh.itjust.works 39 points 1 year ago* (last edited 1 year ago) (1 children)

Or, you know, you could have kept lucasarts around. Pretty sure they were still a thing and pretty well respected at the time of the acquisition.

EDIT: Shortsighted corpo scum don't even understand the value of the thing they spent unimaginable amounts of money on, smh.

[–] HarkMahlberg@kbin.social 23 points 1 year ago (1 children)

IIRC, Lucasarts had a massive legacy reputation as a publisher, but toward the end of its life, the public perception of Lucasarts had soured after the cancellation of Star Wars Battlefront 3. According to the developer Free Radical, Lucasarts cancelled the game, didn't pay the developer for creating a "99% finished" game, the developer went bankrupt, and then all the assets fell into Lucasarts's hands since it was their IP. These assets were then repurposed to create Renegade Squadron for the PSP.

https://www.gamespot.com/articles/battlefront-3-was-99-percent-done-when-canceled/1100-6400833/

[–] Aurenkin@sh.itjust.works 13 points 1 year ago (1 children)

Damn that's really shitty and such a shame that lucasarts would do that.

Business majors ruin everything.

No exceptions.

[–] woelkchen@lemmy.world 35 points 1 year ago (1 children)

Anyone else remembering the time when Disney closed all their development studios because licensing is supposedly more profitable?

[–] sugar_in_your_tea@sh.itjust.works 22 points 1 year ago* (last edited 1 year ago) (1 children)

I think it still is, it's just that game devs have found a recurring revenue model that works similarly to licensing: microtransactions.

I can see Disney wanting back in now that MTX is socially acceptable. Milking the same IP for decades is exactly their MO.

[–] woelkchen@lemmy.world 3 points 1 year ago (1 children)

I can see Disney wanting back in now that MTX is socially acceptable. Milking the same IP for decades is exactly their MO.

They could then just be a publisher for their own IP and outsource development work. Disney gets to own all copyrights and revenue and pick an independent studio most suited for each game. Buying something like EA for around a similar or higher price than Microsoft spends for Activision is just stupid.

Yeah, that makes sense too. I also wonder if they're interested in having a game distribution platform as well. That's in line with their Disney+ service they've been pushing. Buying EA means they get that and a bunch of popular games to seed it with.

I guess we'll see what they end up doing.

Didn't Disney drop out of gaming during Iger's first run as CEO? He seemed pretty disinterested in gaming outside of licensing IPs. Then again his opinions may have changed over the years. Not sure how I feel about EA being bought up by Disney. On the one hand, Disney gets one step closer to being an all-consuming pop culture monopoly. On the other hand, at least Disney doesn't have a console or platform to make EA games exclusive to. Well at least not yet.

[–] NOT_RICK@lemmy.world 5 points 1 year ago

I could see this happening. This is the future we’re getting, like it or not. Off to play cyberpunk to prepare.

[–] potato@lemmy.basedcount.com 5 points 1 year ago

As much as EA already sucks, please god no.

[–] shogun5000@lemmy.basedcount.com -4 points 1 year ago (1 children)

Start with pushing to be a non-woke, leftist money pit first.

[–] Gamoc@lemmy.world -1 points 1 year ago (1 children)

Better idea, you should start with learning something before trying to present your drool-coated opinions to others.

[–] shogun5000@lemmy.basedcount.com 1 points 1 year ago (1 children)

Sorry that hurt your feelings, kiddo. But I'm still not wrong.

[–] Gamoc@lemmy.world 0 points 1 year ago

You absolutely are, Disney made $28billion last year, a 27% increase over the previous year, and you called it a money pit. Idiot.

And I know you won't understand this, but disagreeing with someone doesn't mean your feelings are hurt. In this case it just means that you were wrong and likely racist/sexist/homophobic, since you cried about them being "woke." It's a shame your feelings are so hurt by inclusiveness though.