I hope people had enough time to checkout Godot so that they don't go back to Unity now ^__^
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Just because you fucked up, doesn't mean your customers were confused
I wonder if they feel like the devs who would leave already did so changing their mind isn't important. I don't think they're capable of thinking in the long-term.
I think the plan was always to stir up a bunch of shit with a ludicrously overreaching plan, only to walk it back shortly thereafter with a less overreaching plan, thereby softening the blow by being able to point out how much better it is compared to the original proposal.
It is a very old and very successful trick unfortunately. Very plausible, we will see