this post was submitted on 05 Sep 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future, fight for that.”

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[–] dingus@lemmy.ml 79 points 1 year ago* (last edited 1 year ago) (20 children)

Running With Scissors is a "legendary" developer?

Postal was a violent mess that didn't age well.

Postal 2 was a buggy mess that also didn't age well.

After that, it was just legitimately bad games on top of the humor not aging well. (They literally don't even acknowledge Postal 3)

Seriously, who the fuck would label them legendary? They've been a broken mess for over a decade.

[–] Zorque@kbin.social 28 points 1 year ago

People who agree with their stance on DRM.

Theres a definite trend of people elevating the value of opinions of those they agree with. It makes any kind of intelligent discourse very hard to do.

[–] wolfshadowheart@kbin.social 20 points 1 year ago

They didn't release the third game, it was done by a third party (I believe with some licensing shenanigans?), which is why they don't acknowledge Postal 3. They didn't make it. Which is why they (somewhat recently) have given the A-OK to pirate that game.

I'd assume that last part is why they say legendary.

[–] miracleorange@beehaw.org 15 points 1 year ago

No one said the legends were good.

[–] verysoft@kbin.social 6 points 1 year ago* (last edited 1 year ago)

For clicks and to bait comments exactly like this one.

While I'm not fond of the company, and perhaps legendary is a bit excessive, they're still a big name that made remarkable videogames. With Postal 2 they nailed it, can't say about the other 3 because I've never played them.

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[–] privadesco@feddit.nl 57 points 1 year ago* (last edited 1 year ago) (1 children)

Denuvo is the apex of a long history of bad choices.

Maybe actually sell us the games in a way we really own it, without any sort of online activation/account/telemetry/data-gathering like when we could buy a disc and just use it, and it should all be ok.

I feel like a dinosaur every-time I think this nowadays, but what is so problematic with the "own as in physically own" that is so hard to implement? If they want to provide a service, sell a service.

In the past I used pirate versions of games I bought just to be able to play them offline, or because I did not agree with the terms of service. It is so much for our info, it goes beyond just knowing you are the real owner of the software copy: it comes to the point where it looks like it's to guarantee we are not its' owner.

Now some DRMs even destroy gaming performance and its just faster to use 'ked versions. I hope it changes somehow.

[–] Infiltrated_ad8271@kbin.social 8 points 1 year ago* (last edited 1 year ago) (1 children)

Is it really possible to own them properly? If in almost all cases we lack the source code and there are even proprietary requirements for both software and hardware, what chance do they have of working halfway well in a few decades?

[–] MaggiWuerze@feddit.de 2 points 1 year ago

And with stuff like SecuRom, even owning a legit physical copy of the game does not help you when the service vanishes

[–] BrownianMotion@lemmy.dbzer0.com 37 points 1 year ago (3 children)

Release a DEMO, like the old days. So we can DECIDE FOR OURSELVES!!

Its a simple fucking technique. We only pirate to try, if its shit - then fuck you. If its good - then you have a purchase.

[–] Alimentar@lemm.ee 5 points 1 year ago

That's the problem though. They want you to commit to a purchase and hope that you forget about your 2h grace window

[–] vacuumflower@lemmy.sdf.org 4 points 1 year ago

Actually yes.

In my childhood it wasn't very easy to find a licensed copy (TBF, even pirate copy sometimes), but demos would be distributed with magazines etc.

And after playing a demo which you like a licensed honestly bought copy becomes emotionally much better than piracy.

It was a working mechanism. For games which are not crap anyway.

[–] isVeryLoud@lemmy.ca 2 points 1 year ago (1 children)

You can return games on Steam tbh, enough of a demo for me if you're a Steam user.

I think you can also return physical copies? Depends.

[–] Cethin@lemmy.zip 2 points 1 year ago

Two hours really isn't enough for a lot of games. Some games you can't even get through the tutorial in two hours.

[–] azerial@lemmy.dbzer0.com 34 points 1 year ago (13 children)

Even the devs hate denuvo. It slows down the build times and makes it hard to debug.

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[–] Flax_vert@feddit.uk 17 points 1 year ago (1 children)

I think the best way is to just have basic piracy detection, if someone trips it, then have a message that you can get past appearing guilt tripping them for it lmao

[–] CluelessDude@lemmy.zip 7 points 1 year ago

Back to OG times in gaming where you would have stupid hats saying pirate or other weird things happening in game like not being able to complete it if it was cracked, good times.

[–] HeavyCream@beehaw.org 14 points 1 year ago

I’ve seen RWS’s take on this a bunch recently. This feels like a feel-good PR move because they don’t have any substantive updates on their actual games.

[–] Blackmist@feddit.uk 11 points 1 year ago (4 children)

Crackers: We don't do it for the piracy, we just like the challenge.

Denuvo: Try this one then.

Crackers: Too hard bro, at least give us a chance!

I acknowledge that this isn't going to be a popular opinion in a piracy sub, but the main reason people hate Denuvo is that it works.

It's basically killed the entire game hacking scene, because by the time they break it, nobody is interested in the game any more. There's like one person left that can do it, and they're more than a little bit odd.

It may be "anti-consumer", but you know what was worse? All the other shit they tried on PC. Always online bullshit. Single player games that you couldn't save any more if your connection wobbled. Actual rootkits.

[–] ne0phyte@feddit.de 44 points 1 year ago (1 children)

People hate Denuvo because it requires a regular connection to the Internet and has a big impact on the performance of games.

I'm not buying these games not because I can't pirate games with Denuvo (I don't really pirate games at all anymore) but because they tend to run like shit.

[–] MonkderZweite@feddit.ch 18 points 1 year ago

I pirate because the original runs like shit.

[–] jsdz@lemmy.ml 23 points 1 year ago

I haven't pirated any actual software since the 1990s (too cowardly) but my hatred for Denuvo and the like burns with unsurpassed intensity. I will never knowingly buy a game that includes it. "Anti-tampering" indeed. I'm not sure if that shit should be legally allowed at all, but certainly not in ordinary mass-market PC games.

It does require you be online, and it is essentially a "rootkit." Its malware features are more polite and better hidden than some of the worst of what has been tried before, but that just adds to the danger that it might be seen as acceptable by people who don't know any better.

[–] SlippyCliff76@sh.itjust.works 7 points 1 year ago (1 children)

I've seen Denuvo combined with the always online requirement with the latest Far Cry 6 on steam. The always online requirement makes a cracked version worth it in my use case.

[–] Blackmist@feddit.uk 3 points 1 year ago

Most bad Denuvo stuff seems to come from any extra DRM they add as well, just in case Denuvo wasn't enough. Always online sounds like one of those extras, because I don't think it's part of Denuvo itself. I think the Denuvo online requirements are when you install, every X days (seems to vary from two weeks to a month, probably configurable per game), and when you change your hardware configuration.

Denuvo alone is enough, because as soon as Denuvo is removed, the rest can be removed by regular mortal hackers.

[–] gjghkk@lemmy.dbzer0.com -2 points 1 year ago

I acknowledge that this isn’t going to be a popular opinion in a piracy sub, but the main reason people hate Denuvo is that it works.

You act like this is some hidden secret lmao. You should change your name to Captain OBVIOUS.

[–] cyberpiggy@lemmy.ml 4 points 1 year ago

Basically lit the fuse to keep people pirating...

[–] jray4559@lemmy.sdf.org -1 points 1 year ago

It is bad for the consumer... but the alternative is instant cracks, as seen with a lot of games on r/Crackwatch that don't have the DRM.

Denuvo is the first software in a long time that has been able to successfully stop the supposedly inevitable march to cracking. It's a miracle that more AAA devs don't use it, since it works so well. (EMPRESS aside)

You can hate me all you want for saying this, but the war against piracy, for the most part, has been won.

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