this post was submitted on 14 Jun 2023
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Retro Game/Software Development Discussion

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Discussions related to retro game (or other software) development, on computers or video game consoles.

Have you created a game for the C64? A network utility for Windows 3.11? Anything for the 3DO, Nuon or CD-I? This is the place for you. Are you interested in creating retro software or do you have questions about or problems with your current project? Feel free to ask.

Note that this group is related to development of games and software for retro devices, not creating games for modern platforms in a retro style. Retro-styled games are cool, but they're generally off-topic.

Rules:

  1. Don't be a jerk.
  2. Don't be racist, homophobic, etc. (See rule 1).
  3. Discussion should be limited to games or software being developed for retro platforms. 'Retro' in this case generally means sixth-generation or earlier for consoles, Windows 9x or earlier for x86 PCs, and any pre-2000 non-PC computer platform.
  4. Commercial self-promotion (i.e. limited boxed runs of games to run on real hardware) is allowed, but shouldn't be the only content that you contribute to the group. We're as much interested in the process as the product!

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This is a project I've been working on for the last couple of years (on and off - some work in early 2022, the rest in 2023). It's a hyper-casual game - pick a mystery image, and fill in the numbered squares with their matching colors. If you've seen something like Cross Stitch World on mobile devices, you get the idea.

DamPBN was created for PCs running MS-DOS with a 386 or higher, and uses VGA mode 13h for a full 256 colors (though images themselves are limited to a palette of 64 colors). The development environment is based on a much older version of DJGPP (using GCC 2.8), though it builds and runs fine on recent (GCC 9.x-based) DJGPP releases as well. I do all development in Visual Studio Code (because DOS-era text editors aren't very good) and build/test mainly in DOSBox-X, with occasional tests in 86Box and real hardware.

I also have a repo containing a number of other DOS related projects (https://github.com/Damaniel/dos_games), some of which I'll highlight in the future.

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