this post was submitted on 23 Nov 2024
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Microblog Memes

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A place to share screenshots of Microblog posts, whether from Mastodon, tumblr, ~~Twitter~~ X, KBin, Threads or elsewhere.

Created as an evolution of White People Twitter and other tweet-capture subreddits.

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  1. Please put at least one word relevant to the post in the post title.
  2. Be nice.
  3. No advertising, brand promotion or guerilla marketing.
  4. Posters are encouraged to link to the toot or tweet etc in the description of posts.

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[–] Shizrak@sh.itjust.works 10 points 3 days ago (3 children)

I used to disagree with this concept, but then I discovered how Control implements difficulty. The game is hard, and that cannot be changed, but at any time one can pause the game, turn on assist mode, and become unkillable. And the key to this is after one gets past that really frustrating section, they can turn off the "cheats".

That would work for Elden Ring.

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[–] v4ld1z@lemmy.zip 7 points 3 days ago

For anyone interested, shameless plug: !soulslike@lemmy.zip

[–] Katana314@lemmy.world 7 points 3 days ago

I just started playing Stellar Blade.

It's really nice to go through the checklist of which soulslike attributes games are now inheriting, and which they decide to throw away. SB happens to have a set that I really jive with. No "lose currency on death", clean and clear tutorials, but still has lots of secrets hidden around the world. And, it has an easy mode - which I'm not using, because as much as the bosses challenge and frustrate me, they're very satisfying to learn.

You want to feel alienation? But isn't this what you are already experiencing?

As for the bait: I don't need easy mode, I don't want easy mode; but it really isn't my decision.

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