To me it makes sense. If you shake, the cursor gets bigger. If you are not able to see and find it, then it makes sense to shake more until you find it. There is no harm, so its fine (but also agree on being hilarious).
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There doesn't appear to be a limit to the maximum size the KDE cursor can get when you shake it.
And that's a good thing!
I just turned it on the other day out of curiosity, now I'm jigglin' my mouse to see how big I can get it.
Nah baby, I swear! You just gotta jiggle it.
Why would shaking the cursor make it bigger in the first place? Is this an accessibility feature to find the cursor?
Yeah, and Windows and OS X both do it as well.
Though there being no upper limit to the size is amusing.
Can't tell if lazy programming or just figuring it will fix itself. In theory there would be a point of overflow maybe? Well, I guess that also fixes itself.
It's by design as mentioned in this bug report.
There is a hidden config to cap the over magnification on shake
[Effect-shakecursor]
OverMagnification=0
I assume the KDE implementation resizes to default when you stop shaking it.
I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.
I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.
This feature used to be in KDE 5 as well though, but with a size cap. I suspect the removal of the size cap is intentional rather than a bug.
Yes, it resets once motion is stopped. It's one of those things where without comments in the code or something you could also assume forgetting to check one of the bounds just happened to work fine.
Yes. It was enhanced and enabled by default in KDE6
Noticed this a few weeks back as my mouse was dying and needed a shake. Not sure what causes it, but I found it entertaining enough not to complain. Still enjoying it tbh