Nothing clever to say except that this is fascinating and it would be cool to see mmorpg-like environments for other studies of virality, social phenomena etc. Anyone know of anything else like this?
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Corrupted Blood taught us that we needed to add the vital "I'm a malicious/selfish asshole" variable to our calculations.
Yeah, at the time I assumed that the people intentionally spreading in game were just trolling because there was no actual danger to themselves. Reality proved that tons of people are fine with harming themselves as long as they harm others at the same time.
Or the miraculous assumption that surely I won't become infected, but I'll be damned if I'm gonna be safe for other people!
"Everyone has AIDS!"