you can have a functioning train network and spaghetti. I have done that before.
Factorio
A Lemmy community for the game Factorio made by Wube Software.
Rules
- Be a good person
- Content must relate to Factorio
- Adhere to Lemmy's Code of Conduct
Yeah, but why create an ENTIRE train network when a single new belt line does the job?
It is about expansion. All you need to do to get that copper patch is extend the network from your nearby coal patch and build a station. Whereas you might need many thousands of belts to do the same and you wouldn't be able to share the existing infrastructure of the coal patch (unless you really like sushi as well as spaghetti).
Honestly? There isn't much point.
Rail really starts to shine when you've exhausted a few ore patches and it's much more relevant on railworld generations where you have large gaps of mostly nothingness.
Me, who uses a mod to make resources not exhaust because I have anxiety:
It's still just a starter base. I'll build a modular train network when I'm actually ready to build my final base.
That is the mantra of the factorioer.
Solution: Spaghetti train network
BLUE ALL THE WAY! There's a reason why Fulgura is my favourite planet
I just finished a rail world and never got around to making a train XD
7th time around and I'll surely change, right? Right?
I see great satisfaction in super tight and tidy factory, but I really want to create a mess of a factory and actually make it work aha
I've really embraced the main bus for my playthrough and thus far it's done wonders for keeping everything neat and orderly. My only complaint is that it's stating to get annoyingly chunky and splitting off the bottom lanes burns though like half a stack of yellow underground belts, but at this point that's the more of a problem for the construction bots.
Both? Both. Both is good.