First negative tho is something I remember from the article where he said he didn't really like majora's mask cuz the time aspect then laughed at the irony since he made Stardew.
I won't tell you to like or dislike Stardew Valley, as that's your choice alone. Now that's said, I profoundry disagree with this assertion that ConcernedApe is a hypocrite. In Majora's Mask you're stuck in a time loop where you have to complete the entire game within the limit. That is far from the case with Stardew. You aren't expected to complete much in a day, maybe a single task per day in the early game.
As for people accusing others of gaslighting, that's wrong. The game doesn't really open up until you get through the first season. Sure, you're free to drop the game before that, but you then miss the parts that people love about the game. I don't think it's fair to call the gameplay loop poorly designed when you haven't even seen half of it.
That being said, a season in game is about 10 hours of play time. Though I personally think the onboarding process is fairly good, it would be valid to argue that 10 hours is too much of a commitment to find out whether you like the game or not. I don't personally think that for SDV, but I can respect it