this post was submitted on 23 Jul 2023
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Guild Wars 2

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How much time does ArenaNet expect us to spend on Festival Activities in a week? This year's main incentive are probably the additional Sun-Grown Weapon (Skins).

I finished (Annual) For Winds Customs for the first skin at around 100/200 of the weekly progress after about 4 days of doing little more than completing the festival dailies. From there on it gets pretty tedious to get more skins, but you can only get 1 annual + 3 (or 4, ouch!) weekly chests anyway this year. Then why make it so time-consuming (and boring) to get them?

I'm going to get a few (probably 3, e. g. Longbow, Greatsword and Hammer) for my Ranger to complement the look of his Back item.

So, how many skins are you planning to get this year?

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[–] nightdice@feddit.de 1 points 1 year ago

Let's be real, weekly festival achievements have always been more of a bonus for people who enjoy the festival activities. While I do agree that the numbers could use a bit of tuning (give us 5 points for Queen's Gauntlet and the races instead of 3, and maybe 15 for Boss Blitz), it's not that hard to get if you actively play the festival content.

I'm going for all 4 skins that can be gained without crazy grinding (annual plus three from weekly, two down, two to go).

For me, when a festival is out I usually spend a decent chunk of my time in GW2 on them because I can do all the other stuff while festivals aren't going on too. I realize not everyone enjoys them as much, but in a way it's nice to be able to get something that takes longer than annuals (which I'm usually done with day one or two). It's great that annuals don't take as long, so people who don't have as much time can still get the exclusive rewards, but it's also nice to be rewarded for enjoying the festival.