Not sure how much this will fuck us up. Tier 0 is always difficult to handle if its as powerful as completely destroying ships. But its good to see, that after all these year we finally have fire. The consideration of desync between gives a small dose of hope.
Star Citizen
I'm still of the opinion that "thing doesn't exist until it's on live servers" but it does look interesting. I just hope they'll give it enough time for proper player testing so it doesn't end up as a broken mess. Not that I need to worry about it considering ships I tend to fly but still.
To be honest: I dont care about dates anymore. They show what they have and and the whole fire stuff looks like something we could see the next patch. Their fear that it will break the game if this would implemented everywhere does show it is working somehow and they are not sure, how good it is (if rest stops could be burning down, this would be rather annoying to say the least).
So I dont really care if we see this in the current year or in the next :)
Yeah, that's why they're going with just ship interiors for now - they still need to figure out how it'll work in other spaces. It might be rather difficult to translate it to (populated) locations since they'd either need firefighter NPCs that actually work or implement a fire suppression system which will end with people demanding one for ships (some already do).
They have their work cut out for them with this one.