this post was submitted on 15 Jul 2024
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ShittyDarkSouls
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It sucks because the end game scaling is done very poorly. There's nothing fun about killing bosses in 15 seconds without even seeing their moveset
I agree, the final bosses were super easy by the time I reached them. They feel more like story elements for that reason. The "real" final bosses are in the (excellent) DLCs. Most of them felt like an appropriate challenge.