this post was submitted on 08 Jul 2024
22 points (59.3% liked)
Games
16690 readers
555 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The solution here is parenting.
I have kids that age, my kids have consoles, and they don't play into the wee hours of the morning. Why? Because I don't let them. I don't have draconian parental controls or whatever, I just tell them they're not allowed and put consequences in place if they disobey. As they get older, the allowed playtime goes up, provided they're meeting their obligations.
It's not rocket surgery, just don't suck at being a parent.
That said, I imagine there are cases where even a good parent can not notice deviant behavior like this. But for the vast majority, a few rules and regular checking in should cover it.
I know when I was a kid I always wanted to sneak out (to the other room) and play more games after bed. ~~A couple times~~ Many times I did. And I got caught, and got in trouble.
Yup, that's my plan as well.
I learned far more about setting reasonable limits by getting caught than I ever would with software blocks. I was very curious about computers, so I probably could've gotten around software blocks if I tried, but the guilt of my parents catching me and explaining why I need limits was much more effective.
It takes more effort, but hopefully the lessons learned are more lasting.
Yep I would try to find ways around. Games my parents wouldn't get me I'd give money to my friends to buy me a copy when they went off to get their own. And that's fine. Important thing is boundaries are something they are aware of even if they break them. That to me seems like parenting. It's not fool proof and rules are going to get broken, but it's not a reason to not make an effort.
Every console and PC has parental controls that limit screen time. It's 100% on parents if they don't set it up.
Or, do what my mom did and take it away. I hated her for it, but I admit 20 years later that that was called parenting.
I refuse to use parental controls, because I know my kids will find a way around it (I would). I instead set firm rules with relatively severe consequences if they're not followed. Once I login to the PC, there's no time limit, content filters, etc.
That said, my youngest kept getting into the Switch and messing up peoples' saves, so I put a parental lock on it, but I told my older kids the code and told them I trust them with it. If they abuse their time with it, they lose the console privilege.
It seems to be working. I'll probably give them a PC soon since they're doing a decent job stopping when their timer goes off (they set the timer according to our rules). We have limits (2hr max per day, must be done with homework, they earn time by reading), but again, I don't enforce them with software, I enforce them with the threat of loss of privileges.
I think that's great! There's no thing that works universally. My suggestion for parental controls was more, hey this is the ambare minimum, it's 5 minutes of setting it up, just so it rather than blaming games.