this post was submitted on 13 Jun 2024
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[–] Kecessa@sh.itjust.works 8 points 5 months ago* (last edited 5 months ago) (5 children)

A company that makes a billionaire out of its owner is overcharging you, no matter how much you like the company or the owner.

It's funny because if it was any other companies I'm sure a bunch of you would be happy about it, but it being against Valve you can't help but defend them.

Should I dig in everyone's comment history to show who are the hypocrites that otherwise act like they're left wing?

[–] ashok36@lemmy.world 42 points 5 months ago (2 children)

Valve doesn't set the prices for any of the products you buy through their store. The game developers and publishers do.

The exception is valve developed games which are mostly free to play and make money on useless cosmetics. Most of their successful games are built on mods that are only possible because valve takes the very consumer friendly position of supporting and encouraging modding of their games.

Hell, they even allow and promote fan made remakes like Black Mesa and unofficial sequels.

If valve is a monopoly, it's only because they're the only corporation in the pc gaming space (OK maybe include gog too) that respects their customers. They're not perfect but they're orders of magnitude better than the competition.

[–] cordlesslamp@lemmy.today 19 points 5 months ago

I was shocked when Valve allowed Black Mesa to be monetized on Steam. I respect the fuck out of them since then.

Unlike the shit heads at Nintendo, suing everyone dares to touch their overused decades old IP.

[–] paultimate14@lemmy.world 5 points 5 months ago

So what solution do you propose then?

Ideally I'd like to see media distribution be nationalized. Video streaming, audio streaming, videogames, e-books. There have been multiple cases of companies selling digital goods, then ceasing to provide those with consumers left holding the bag. Multiplayer games whose servers are gone. Movies "purchased" on Amazon that become unavailable when their agreement with the publisher expires. I am concerned about what Valve will look like when they inevitably get new leadership.

But I suffer no delusion that nationalizing that is realistic. Certainly not in the US where I live, where even libraries are under attack from conservatives. I'm doubtful that would happen anywhere else either. So what's the next-best thing?

Seems to me like the capitalist response would be to try to encourage competition. A lot of companies have tried and failed, so I'm not sure what else can be done on that front.

[–] john89@lemmy.ca 1 points 5 months ago

A company that makes a billionaire out of its owner is overcharging you, no matter how much you like the company or the owner.

I agree, but I think people who subscribe to this mentality should be focusing their efforts on more than just Valve.

[–] Ashyr@sh.itjust.works 1 points 5 months ago (1 children)

Valve does plenty of unethical stuff, you're right, but the store isn't really it. Go after them for their shady loot box gambling and really predatory monetization in f2p games that creates secondary gambling markets. It's insane.

Valve has actual blood it's hands and you're complaining about the legitimate business front that covers for a deeply profitable and unethical core.

[–] HATEFISH@midwest.social 4 points 5 months ago (1 children)

Loot boxes suck but I'd argue valve is still one of the better approaches. Makers of skins get cuts of sales, Dotas sales help the international prize pool to an extent, and it doesn't lock you into a treadmill just to unlock gameplay elements.

Every other company seems to be doing the same but somehow even worse.

[–] Ashyr@sh.itjust.works 1 points 5 months ago (1 children)

I disagree. There's a deeply unethical core built into Steam that is distinct to it. Since you can sell your loot drops for actual money, they are more literally scratch tickets than your standard loot boxes.

https://youtu.be/eMmNy11Mn7g?si=u7fNSQI8WV8JNd4m

[–] HATEFISH@midwest.social 4 points 5 months ago

I don't know, I'm all for keeping people away from addictive behaviors and would rather micro transactions not be a thing at all full stop - but allowing users to get money out of games they have already invested in is also a benefit, so it feels weird to single out the one option that provides consumer value. Don't play CS anymore? Sell the AK Fire serpent you unboxed for 2.50 back in 2014 and buy yourself a steam deck and keep a gift card for a few games. Or a new set of skins in whatever game your playing now is.

As far as the API goes, Im pretty unfamiliar so Im not sure what responsibilities a company has when using their site as a login to another site. There's porn sites that allow me to sign in with Facebook / Gmail, if someone uploads CSAM to that site do those sites have a duty in some way?