Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
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There's have been some years since I don't play the game (started to bike instead of taking the metro) but I remember that the thing that switched from hundreds of games losing to winning one each 10 or so games was using all the available resources: potions, seeds, scrolls, throw weapons. Everything can give you a help little help, until you are strong enough. Also, saving the maps scrolls (each vendor have one)to skip past the last levels directly to the final boss was fundamental.
I’m a bit like OP and so far almost every potion and scroll is indecipherable, expect for the scroll of rage which feels pretty useless for a beginner.
Use scrolls of identify on scrolls. You can also cook them in an alchemy pot to turn them into stones, identifying them in the process.
Also you're guaranteed to get 3 scrolls of upgrade in each chapter.
For potion identification, if a floor have a "puzzle" room, there's a potion on the same floor to solve it. Like piranha room would have an invisibility potion, trap room a float potion and so on.