this post was submitted on 07 Jun 2024
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[–] kandoh@reddthat.com 19 points 5 months ago (1 children)

My only request would be the same it's always been: harder difficulties make the NPCs play better instead of just giving them bonus resources so they have amazing starts you have to rush to overcome.

[–] calabast@lemm.ee 7 points 5 months ago (1 children)

But that sounds haaaaard to design.....

Hey, maybe here's an actual good use for AI, study how lots of people play strategy games, and teach a model to play at varying skill levels.

[–] kandoh@reddthat.com 5 points 5 months ago

That's exactly what I was thinking. If they can teach an AI to play GO, Civilization should be easy.