this post was submitted on 13 Jul 2023
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D&D Next - 5e Discussion

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My paladin is now level 4 and has 19 strength and 15 charisma. I know it is probably better to take the ability score increase and get another +1 on the majority of rolls I'll be making but that's just so boring!

I'm taking Shield Master instead.

Does anyone else have this conflict?


Most people seem to be misunderstanding. I don't mind having to make "tough choices" in general, only when the obviously correct choice is boring and the suboptimal one is the cool fun one.

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Same. I feel like the ASI give the pc more of a gradual power bump, and the feats let's them make the character more "their'", whether they choose something for RP, supporting a particular playstyle/build or something else. As a player I sometimes feel bad for having to decide between being stronger or making a fun character