this post was submitted on 25 May 2024
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I know of the Genesis game but never played it (though I do own the newer titles in the series), but did some digging to see what I could find to answer your questions:
Everything I'm finding is saying yes to both, with the grinding resulting in the increased money, stats, contacts, equipment and practicing/refining your own strategy for completing runs. Luckily, there are multiple strategies for "quick" grinding, and certain equipment and stats that really help whether it be just straight up powerful stuff or specifically helps to deal with pesky foes like ghouls. Because there are different sections to the grinding with different strategies to doing it efficiently, I'll leave the specifics out since they get a little spoiler-y in case you want to figure it out on your own. But, do let me know if you'd like me to reply with specific strategies that may be seen as too much of a walkthrough or too spoilery for some (they don't seem like gigantic story spoilers or anything so if the grinding gets too tedious and you stop having fun, they might be worth knowing about).
Luckily the Karma explanation section on the Shadowrun strategywiki actually explains this pretty well. I went through it and it looks like a straight up explanation without story spoilers so I feel comfortable just linking it here for you: https://strategywiki.org/wiki/Shadowrun_(Sega_Genesis)/Karma#Karma
I found a really good explanation on the Shadowrun wiki: https://shadowrun.fandom.com/wiki/Shadowrun_(Sega)/Archetype. Thankfully this also gives a much needed explanation of the differences between classes without spoilers. It seems like this info is very important to know upfront depending on what your playstyle is like.
As far as the game itself, I did not play the genesis version but definitely looked into it after I got the Shadowrun trilogy that GOG games gave out for free a few years back. From what I found, the Sega Genesis version is superior to the SNES version in a few ways but a lot of people enjoyed both. I really like the style and concepts presented in the series and the newer Shadowrun trilogy seems to have taken all of that and improved on it, with each game getting better and better at giving the experience intended. I'd say it's worth taking a look at if you enjoy the Genesis game, or if you really like the elements of the Genesis game but aren't enjoying it so much, the newer series might be what you're looking for.
Edit: Spelling, grammar and formatting.
Edit 2: Also, here is a link to a PDF of the original game manual for the Sega Genesis version, which helps navigate the UI and buttons, etc., just in case you need it since manuals were kind of a big deal back in the day!
I really appreciate the long response and in particular the games manual. After reading through it, a lot more makes sense. Thanks!
Lol, the old days of RTMF.
When I played this back in 94-95 I had already read that manual on the ride home from buying the game, as was standard for the time (along with wearing an onion on my belt). Had to read that thing, as it took a sack of dimes and an overnight download of I wanted an actual guide or something.
Others have already given most of the advice I would have given. (Go Decker for your first game. Is easier, more thematic, and I think more fun. You can then hire some muscle to help fight.)
Quick tips for a Decker: Get Sleeze and Mask up fast, then start stealing data. This gets you a ton of Karma and money faster than other grinds. Get the Excalibur asap.
Edit: Since I mentioned Decker. Here is a very dense but detailed explanation of how decking works in the game. It looks cartoony, but is quite complicated: https://shadowrun.fandom.com/wiki/Shadowrun_(Sega)/Game_mechanics_of_the_Matrix
Here's the guide I used when I replayed it in 2003 (I still own my Sega, not on emulator, which is apparently harder due to latency in combat) https://gamefaqs.gamespot.com/genesis/366854-shadowrun/faqs/12296