this post was submitted on 21 May 2024
106 points (99.1% liked)

Godot

5873 readers
25 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
 

I made a really simple 2D platformer yesterday using @godot and following a tutorial.

It's all assets I downloaded and steps I followed, but it's something I never thought I'd actually be able to do!

It was interesting and I definitely want to learn more in the future!

This is the most fulfilled I've felt in months.

you are viewing a single comment's thread
view the rest of the comments
[–] mpicreates@mastodon.social 3 points 5 months ago (1 children)

@GammaGames Thank you!

No idea what I'll do with the information I'm learning, but it just feels good to learn something entirely new.

[–] GammaGames@beehaw.org 3 points 5 months ago* (last edited 5 months ago) (1 children)

I know some people that treat Godot as a general-use framework! The language is easy enough and the engine itself is built with its own UI, so even if you don’t work on a game you may find something :)

[–] mpicreates@mastodon.social 1 points 5 months ago (1 children)

@GammaGames Is the language transferable to many things outside of games?

[–] GammaGames@beehaw.org 4 points 5 months ago* (last edited 5 months ago) (2 children)

All programming skills are generally transferable! :p

But that’s a cop-out… so I’ll say that while the language (GDScript) is domain specific, it’s similar enough to basic Python syntax (no list comprehension or context managers for example) that you’ll probably feel comfortable if you decide to try it out.

What I meant was that Godot is flexible since it comes with a wide variety of ui components, inputs, and can be exported as desktop, web, or mobile.

Edit: you’re on mastodon, neat!

[–] makingStuffForFun@lemmy.ml 2 points 5 months ago

Interestingly, I learned python first, to get some programming basics down before godot as I'd heard they were similar. Best thing I ever did. I've automated so, so, so many of my previous, tedious work processes with python, and I made a bunch of games!

[–] mpicreates@mastodon.social 1 points 5 months ago

@GammaGames That makes sense to me.
Thanks for answering!