this post was submitted on 10 May 2024
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[–] hOrni@lemmy.world 33 points 5 months ago (3 children)

So we will have to instal ad blocks for video games?

[–] AlternatePersonMan@lemmy.world 26 points 5 months ago (2 children)

We should be so lucky. Plenty of games (and movies) already have ad placements. The NHL recently added fucking banner ads with motion to the boards. I can't even watch that shit anymore.

Firefox doesn't have an extension for that yet.

Fuck. Advertising.

[–] Delphia@lemmy.world 11 points 5 months ago (1 children)

At least that feels sort of organic.

Theres a classy (well... less sleazy) way to do it. if EA want to make the billboards in the next Need for Speed game real advertisements it wouldnt feel as bad as unskippable 30 second video advertisements before each race.

The problem is they will do both.

[–] bdonvr@thelemmy.club 6 points 5 months ago (1 children)

I'm pretty sure in game billboards with real ads has been done already

And like, in sporting games having ads where the real stadiums have them isn't a huge deal to me as long as they don't interrupt or put focus on them.

Though I'd prefer mock ads GTA style if you need ad space for realism purposes

[–] padge@lemmy.zip 2 points 5 months ago

Wasn't there ads for Obama in Burnout Paradise? An EA game, too.

[–] lorkano@lemmy.world 6 points 5 months ago

We need Ai adblockers as fast as possible. They could even recognize ad banners on video feed and just cover them / fit screen with auto-generated fill based on pixels around

[–] 9point6@lemmy.world 7 points 5 months ago* (last edited 5 months ago) (1 children)

Depends how they do it—given a game is running locally, they don't need to connect elsewhere to get ads. They could easily bundle a load of ads with the game installation. In this case, it would need game mods, and they're not gonna be the kind of mods EA will ignore, they will actively combat it.

If they do function like a regular ad platform and fetch ads as they're needed, something like pihole will be able to block it.

[–] Maestro@fedia.io 8 points 5 months ago (2 children)

The point of advertising is bidding and tracking, so they will be loaded online, always. But they f they go over the same connection as the game itself then pi-hole can't block it.

[–] 9point6@lemmy.world 3 points 5 months ago (1 children)

The point of modern PPC style advertising, yeah. But traditional advertising models (such as TV spots, billboards) are based on upfront payment for a given amount of time. They don't require the tracking aspects and the ad selection could be kept up to date via patches

It also would mean they can get ads in front of people playing offline and that they're much harder to block using traditional methods

I'm not saying this is the way they would go, but they don't have to go the PPC style route.

[–] Maestro@fedia.io 1 points 5 months ago

If they can use PPC then they will. It's far more lucratieve.

[–] Serinus@lemmy.world 3 points 5 months ago

You might be able to prevent that (single player) app from accessing the Internet at all using a firewall. Of course they probably won't allow that, either.

I usually don't like the cracked version for games. Pirated executables are sketchy. Even if they work, you don't know what may have been added.

[–] BuckenBerry@lemmy.world 3 points 5 months ago

Modders might be able to get rid of ads but since empress stopped cracking denuvo we're probably screwed.