this post was submitted on 29 Apr 2024
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I've been using Unity since like 2012ish, and currently I actually work for them. I don't know when it happened or if it was always like this I just didn't notice but the Unity dev community just seems so rabid to me now. I don't post/comment in Unity communities anymore because half the time I get obliterated. I've been slowly learning Godot and honestly it reminds me of early Unity in a lot of ways back when the focus was on making a coherent engine
Well it happened when Unity changed their license to a money grab license that everyone hates. So now the meta is just fuck-everything-unity
Do you mean the latest one they tried? If so that certainly made it worse but the problems I'm talking about I noticed starting years before the pay for installs fuckery
Yeah, I think it's just a matter of scale on the internet. Early on for unity (and right now, for Godot), it feels like a small community of people working around issues together toward a common goal. If Godot ever reaches the scale and prevalence of unity, I expect the communities to deteriorate into impersonal toxicity just the same. I saw it in reddit subs, and see it in Lemmy communities. I don't know how to combat it besides jumping ship and starting fresh once it gets unwieldy.
@teawrecks @ArmoredThirteen blender is pretty big and I would say it's community is still pretty good , especially as someone who has been using it since like 2003.. that said maybe blender was just lucky or has yet to start to decay ?
Well that's reassuring that it's possible. I wonder how much effort is put into moderation, or if there are any community guidelines that make a difference.